- Feb 04, 2019
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Paul Kaplan authored
[develop] hotfix toolbox language
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Paul Kaplan authored
Export costumes without inlined fonts for now
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Paul Kaplan authored
Control/Command+S to save
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Paul Kaplan authored
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Paul Kaplan authored
This fixes a problem where having a non-default locale set during the initial load would display the blocks in the default toolbox in the wrong language, because the toolbox recycling toggle in setLocale does not work on initial load because there is no editing target to refresh.
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Paul Kaplan authored
NPM version 0.1.0-prerelease.20190131130145 deployed to production 1/31/2019
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- Feb 02, 2019
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Paul Kaplan authored
Use "stable" tag on npm for master builds and "latest" for develop/smoke
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- Feb 01, 2019
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Florrie authored
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Paul Kaplan authored
Since the common use-case is download/edit/re-upload, and we do not want to explode the storage size of assets (which are considerably larger with fonts inlined), just do what scratch2 did and do not inline the fonts. This is not ideal if kids want to use the costumes for other purposes, but until we can create a way to strip inlined fonts before uploading to the asset server, this is the conservative way to go.
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Paul Kaplan authored
This is different of what it is currently, where master/smoke goes to "latest" and develop goes to "develop"
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Paul Kaplan authored
Export costumes and sounds!
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Paul Kaplan authored
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Paul Kaplan authored
Update scratch-vm to the latest version
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- Jan 31, 2019
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chrisgarrity authored
Update scratch-blocks to the latest version
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- Jan 30, 2019
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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Paul Kaplan authored
Only update the toolbox when the blocks tab is visible.
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Paul Kaplan authored
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Paul Kaplan authored
Update project changes test
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Paul Kaplan authored
Update scratch-l10n to the latest version
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
Update scratch-blocks to the latest version
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Benjamin Wheeler authored
Menus should be over most things
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Paul Kaplan authored
Update scratch-vm to the latest version
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Karishma Chadha authored
Update project changes test to test a project change that should actually emit a change event. Clicking on blocks should not emit a project changed event.
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greenkeeper[bot] authored
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Paul Kaplan authored
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greenkeeper[bot] authored
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chrisgarrity authored
fixes https://github.com/LLK/scratch-www/issues/2587 and https://github.com/LLK/scratch-gui/issues/4428 changed menu-bar z-index to one more than monitors so drop down menus cover monitors when opened.
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Paul Kaplan authored
This invalidates the toolbox XML when switching back to the code tab after e.g. renaming a costume, making the code tab
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Paul Kaplan authored
I know we will want to change this eventually, so I added comments about that. But the next commit originally contained an inadvertent change to this functionality, so I wanted to add an integration test so that when we do change it, we
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greenkeeper[bot] authored
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Paul Kaplan authored
It looks like an "test.only" was left in on one of these tests by mistake.
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- Jan 29, 2019
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Paul Kaplan authored
Update scratch-vm to the latest version
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Paul Kaplan authored
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Paul Kaplan authored
Need to store the rendered xml because the props can change while the blocks tab is hidden, but we re-render based on what was rendered, not the previous props (which may not have been rendered). This is similar to the `ThrottledPropertyHOC` in that there may be prop changes that do not get rendered, but in this case for a different reason. This increases the performance of switching between code and other editor tabs, as well as improving the "See Inside" performance. It makes switching to the code tab as fast as switching between sprites.
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Paul Kaplan authored
Avoid double toolbox update on mount and when setting language
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Paul Kaplan authored
Move rounding into sprite info to improve performance
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- Jan 28, 2019
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Paul Kaplan authored
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