- Jun 14, 2018
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chrisgarrity authored
* refactor LanguageSelector to reuse MenuBarMenu * localize aria-labels on MenuBar
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- Jun 13, 2018
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chrisgarrity authored
Allows the language selection menu to be active if `?enable=language` is in the URL, otherwise shows a ‘coming soon’ tooltip. This can also land on a branch if we don’t want that available on preview. - language menu opens if the globe is clicked - language menu closes if mouse is clicked anywhere outside the language selector - language list is imported from scratch-l10n - current locale is updated if another language is selected (i.e. the current language selected changes) Not in this PR: - styling of language selector - actually changing the messages!
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- May 21, 2018
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chrisgarrity authored
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- May 04, 2018
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Andrew Sliwinski authored
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Andrew Sliwinski authored
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Andrew Sliwinski authored
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- May 02, 2018
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Paul Kaplan authored
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- Apr 27, 2018
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Paul Kaplan authored
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Paul Kaplan authored
* WIP tips * WIP first card stack * WIP use tips reducer to show things to try * single card deck similar to mask sequence * collapse option * Add zoom card * WIP tips * Reorganized to redux * Add zooming to the gifs * Blue cards + navigation * Add tips to new nav bar * Remove blue * Update design with icons * deck updates wip * Updated card decks * Add videos to libraries * Update initial card and clicker preview * Add backdrop to initial card step. * WIP use vimeo player instead * New simple spin deck * Spin around and say hello decks * Update button and sub-card styles * Fix "tips" button in menu bar * Use move cursor * Fix cursor * Use same image for deck preview and library * Fix cursor again * Update clicker game deck * Add videos as single-step decks * Change tips in menu bar to ? icon * Change “tips” to “how-tos” in library * Add help...
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- Apr 19, 2018
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Ray Schamp authored
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- Apr 13, 2018
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Andrew Sliwinski authored
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- Apr 12, 2018
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
There's a subtle difference in behavior between mouseup and click. Using mouseup allows you to close the menu by clicking its opener item.
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
It's a cleaner API IMO but ended up being a messy implementation...
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Ray Schamp authored
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Ray Schamp authored
These use a technique where the save/load functionality is passed from the component to its children via a function argument. I opted for this rather than a higher order component because it is more readable and requires fewer intermediary components. This could just as easily been done with a higher order component and would be happy to change it to that instead. There is a performance implication since there is a function being defined in render. However the menu bar is not a highly re-rendered component, so I thought it would be ok in this case.
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Ray Schamp authored
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Ray Schamp authored
Mostly to remove the repeated props
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Ray Schamp authored
We have actual menu items now so the things that were menu items should be considered menu bar items
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Ray Schamp authored
They open and close what more do you want?
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- Apr 04, 2018
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Jake Bartles authored
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- Mar 28, 2018
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
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Paul Kaplan authored
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- Mar 27, 2018
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Ray Schamp authored
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- Feb 09, 2018
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Paul Kaplan authored
Images are draggable by default, but when used within buttons or as clickable elements, they should not be draggable because starting a drag accidentally prevents the click event.
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- Dec 27, 2017
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Matthew Taylor authored
* add feedback form This implements #829 * small style updates to the stage buttons from @carljbowman * remove `stageSize` for now We eventually need this, but not yet, and it’s causing lint failure.
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- Nov 10, 2017
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Tina Quach authored
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- Nov 02, 2017
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Tina Quach authored
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Tina Quach authored
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- Jul 21, 2017
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Paul Kaplan authored
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- Jul 19, 2017
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chrisgarrity authored
Added language-selector component and container. Replaced lib/intl.jsx with reducers/intl.js and added updateIntl to handle language changes. Moved languages.json into src
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- Jun 30, 2017
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Paul Kaplan authored
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- May 04, 2017
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Ray Schamp authored
Use the de/serialization features of the VM to allow downloading and loading project JSON
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- Feb 27, 2017
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Steven Dale authored
Configurable SpriteSelectorItems per row (#90). Standardized spacer variable (#84). MenuBar Pass (#130) * Standardized use of space units where appropriate * Reversed box classes for easier readability in Inspector * Sprite Area: removed unused info button * SpriteSelectorItems: fixed spacing between rows. Isolated layout + component CSS, now reusable in other context. Items per row is now easily configurable * MenuBar: refactored structure for clickable items
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