- Jul 31, 2019
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Eric Rosenbaum authored
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- Jul 30, 2019
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Eric Rosenbaum authored
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- Jul 29, 2019
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Eric Rosenbaum authored
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- Jul 25, 2019
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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- Jul 23, 2019
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Eric Rosenbaum authored
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- Jul 22, 2019
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Chris Garrity authored
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- Jun 19, 2019
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Ben Wheeler authored
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- Jun 04, 2019
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Ben Wheeler authored
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- May 30, 2019
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Ben Wheeler authored
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- May 29, 2019
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BryceLTaylor authored
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BryceLTaylor authored
These were causing the tests to fail and should be fixed by the update to FindByXpath function.
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- May 21, 2019
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Paul Kaplan authored
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- Apr 17, 2019
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Ben Wheeler authored
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- Apr 11, 2019
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Paul Kaplan authored
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- Apr 10, 2019
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Paul Kaplan authored
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- Mar 12, 2019
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Christopher Willis-Ford authored
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- Mar 11, 2019
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Paul Kaplan authored
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- Feb 15, 2019
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Paul Kaplan authored
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- Feb 12, 2019
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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- Feb 11, 2019
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Paul Kaplan authored
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- Feb 08, 2019
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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- Feb 06, 2019
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Paul Kaplan authored
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Paul Kaplan authored
Including sprites, backdrops, costumes and sounds inputs
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
I needed to update the player css because the editor side wasn't large enough to be useable.
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- Feb 05, 2019
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Karishma Chadha authored
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- Feb 04, 2019
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Paul Kaplan authored
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Paul Kaplan authored
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- Feb 01, 2019
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Nikhil Jha authored
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Nikhil Jha authored
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- Jan 30, 2019
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Karishma Chadha authored
Update project changes test to test a project change that should actually emit a change event. Clicking on blocks should not emit a project changed event.
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Paul Kaplan authored
I know we will want to change this eventually, so I added comments about that. But the next commit originally contained an inadvertent change to this functionality, so I wanted to add an integration test so that when we do change it, we
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Paul Kaplan authored
It looks like an "test.only" was left in on one of these tests by mistake.
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- Jan 29, 2019
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Nikhil Jha authored
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