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  1. Feb 27, 2018
  2. Feb 23, 2018
  3. Feb 22, 2018
  4. Feb 16, 2018
  5. Feb 09, 2018
    • Paul Kaplan's avatar
      Fix numerous draggable images in the GUI. · c243e8eb
      Paul Kaplan authored
      Images are draggable by default, but when used within buttons or as
      clickable elements, they should not be draggable because starting a drag
      accidentally prevents the click event.
      c243e8eb
  6. Jan 31, 2018
  7. Jan 30, 2018
  8. Jan 12, 2018
  9. Jan 08, 2018
  10. Dec 27, 2017
    • Matthew Taylor's avatar
      GH-829: Add feedback form to menu bar (#1120) · 9c9e67e5
      Matthew Taylor authored
      * add feedback form
      
      This implements #829
      
      * small style updates to the stage buttons
      
      from @carljbowman
      
      * remove `stageSize` for now
      
      We eventually need this, but not yet, and it’s causing lint failure.
      9c9e67e5
  11. Dec 21, 2017
    • chrisgarrity's avatar
      Preview modals (#1087) · 24e8491e
      chrisgarrity authored
      - implements welcome to the preview modal, and unsupported browser modal.
      - will need assets updated in Jan.
      24e8491e
  12. Dec 20, 2017
    • Matthew Taylor's avatar
      Partially Implement GH-830: Add coming soon tooltips (#1069) · 8dc26d8d
      Matthew Taylor authored
      * Implement GH-830: Add coming soon tooltips
      
      This implements coming soon tooltips for:
      * the small stage size
      * save, load and language
      
      It also creates the component that can be copied over into the paint editor for use there as well.
      
      Lastly, this does a small refactor on the full screen implementation to include multiple small screen sizes too.
      8dc26d8d
  13. Oct 06, 2017
  14. Sep 18, 2017
  15. Sep 04, 2017
  16. Aug 31, 2017
  17. Aug 29, 2017
  18. Aug 28, 2017
  19. Aug 27, 2017
    • Josiah Neuberger's avatar
      fixed outstanding issues with stage zooming · 65ab58d9
      Josiah Neuberger authored
        1. Fixed issue with sprites not being dragable when stage zoomed.
      
        2. Fixed issue with coordinates of mouse position being wrong when
           stage is zoomed. This was caused by the renderer not being
           resized when zooming/unzooming.
      
        3. Refactored zoom control to separate react component/containter
           with global reducer for isZoomed, which is passed to the stage
           container. This allows for the zoom control to zoom the stage
           menu and stage as seperate containers.
      
        4. Added icons zoom/unzoom for stage zoom control. Moved icon
           position to be part of stage menu floating to right of start/stop
           buttons.
      65ab58d9
  20. Aug 17, 2017
  21. Aug 16, 2017
  22. Aug 10, 2017
  23. Jul 21, 2017
  24. Jul 10, 2017
  25. Jun 30, 2017
  26. Jun 09, 2017
  27. May 19, 2017
  28. May 17, 2017
  29. Apr 20, 2017
  30. Mar 23, 2017
  31. Feb 15, 2017
    • Steven Dale's avatar
      Design pass: layout panes, sprite libraries, info area, import buttons, + menu bar (#83) · 74dde69f
      Steven Dale authored
      * Covers parts of these issues: GUI layout panes (#69), sprite libraries (#12), import buttons (#64), menu bar (#67), and sprite info area (#53)
      
      ~ Refactored layout pane structure by removing `display: flex` from `.box`, by default. Declaring flex instead only where specifically needed. This helped fix layout quirks, and should help us avoid hard to find issues related to nested flex boxes
      
      ~ Added descriptive classnames to boxes/containers/wrappers. Moved more padding, margins + layout into these wrappers to help with component reusability.
      
      ~ Set up a spacer unit variable inside `gui.css`, to start keeping consistent padding, margins and rounded corners between panes. Used [CSS/PostCSS Modules](https://github.com/css-modules/postcss-modules-values) to avoid SCSS dependency.
      
      ~ Refactored inline styles from JSX, into CSS files. 2 reasons: a) prepping for reuse of CSS Module variables. b) Feels easier to debug complex flex layouts when all the styles are in one place vs JS/HTML/CSS syntax mixed together
      
      ~ Added menu bar into layout via new component, and sprite info header in sprite selector pane, with stubs for the labels + forms. Sprite items are correctly scrolling, while leaving the header fixed, in Chrome. Mostly working in FFx. Not working in Safari, IE yet.
      
      ~ Style pass on library modal
      
      ~ Experimenting with a few different transition styles: Logo in menu bar, sprite library items, Add buttons.
      74dde69f
  32. Dec 20, 2016
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