- Aug 13, 2019
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greenkeeper[bot] authored
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greenkeeper[bot] authored
Closes #4992
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- Aug 12, 2019
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Paul Kaplan authored
Fix duplicate running blocks by removing pointer-events: none
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- Aug 08, 2019
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DD Liu authored
Add webpack resolver to eslintrc so linter doesn't give false positive noUnresolved errors
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Paul Kaplan authored
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Ray Schamp authored
Revert "Make delete button accessible"
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Ray Schamp authored
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DD Liu authored
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DD Liu authored
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DD Liu authored
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Colby Gutierrez-Kraybill authored
Update scratch-vm to the latest version
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- Aug 07, 2019
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Paul Kaplan authored
Fix issue where context menu wouldn't come back after dragging
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Paul Kaplan authored
Update scratch-l10n to the latest version
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DD Liu authored
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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- Aug 06, 2019
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DD Liu authored
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DD Liu authored
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Paul Kaplan authored
Fix saving after recording a sound
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- Aug 05, 2019
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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- Aug 02, 2019
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Paul Kaplan authored
Update scratch-blocks to the latest version
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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Paul Kaplan authored
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chrisgarrity authored
Add play buttons to sound library tiles for touch
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chrisgarrity authored
Make delete button accessible
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- Aug 01, 2019
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Ray Schamp authored
Add Jest-specific linting rules
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rschamp authored
Adding this caught a couple of important things: - The sound integration tests have a `.only` in them - The project-saver-hoc tests had two tests with the same description, causing possible confusion if that test broke
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- Jul 31, 2019
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Chris Garrity authored
Also noticed that Delete aria label was not localized.
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Chris Garrity authored
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Karishma Chadha authored
Update scratch-l10n to the latest version
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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Chris Garrity authored
Use the classNames feature to include/exclude a class based on a boolean instead of ternary operator
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Chris Garrity authored
* split play-button into container and component * revised sound library tile: * play button in upper right * smaller sound icon (make the tile less loaded)
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Chris Garrity authored
Play button doesn’t have a ‘touch-outside’ listener to stop sounds. That seems to be ok as other events cause the sound to stop. Both handleClick and handleMouseDown are needed. Must use handleMouseDown for `preventDefault` to skip setting focus on the item. handleClick is needed to prevent the Click from propagating to the item and selecting it.
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Chris Garrity authored
Update UI play/stop button when the sound ends
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Chris Garrity authored
Play button is larger (easier to touch). Can both start and stop sounds. Sound doesn’t restart on mouseEnter if the sound is already playing. Sound stops if you move off play button Missing: stop button does not revert to play button when the sound finishes.
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