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  1. Mar 02, 2017
  2. Mar 01, 2017
  3. Feb 28, 2017
    • Steven Dale's avatar
      Stage/Backdrop: Design pass (#134) · 63950a5f
      Steven Dale authored
      * Stage/Backdrop: design pass. Changed how selected state works to keep width of pane from shifting. Switched to fixed pixel width to match design spec
      * SpriteSelector: removed flex basis width. Pane grows to expand the empty space, since Stage is now fixed width
      * SpriteInfo: updated to correct dropdown values. Updated 2nd row type sizing and radio box border-radius
      * SpriteInfo: made labels non-selectable. StageArea: added border
      * SpriteSelectorItem: Updating type size to match SpriteInfo
      63950a5f
  4. Feb 27, 2017
    • Steven Dale's avatar
      Configurable SpriteSelectorItems per row (#90). Standardized spacer variable... · 7f0141e7
      Steven Dale authored
      Configurable SpriteSelectorItems per row (#90). Standardized spacer variable (#84). MenuBar Pass (#130)
      
      * Standardized use of space units where appropriate
      * Reversed box classes for easier readability in Inspector
      * Sprite Area: removed unused info button
      * SpriteSelectorItems: fixed spacing between rows. Isolated layout + component CSS, now reusable in other context. Items per row is now easily configurable
      * MenuBar: refactored structure for clickable items
      7f0141e7
  5. Feb 21, 2017
    • Ray Schamp's avatar
      Use postcss-simple-vars for variables (#125) · 6d2d1dae
      Ray Schamp authored
      Using postcss-modules-values with imported values failed on our current basic usage; it is apparently not mature enough to be used yet.
      
      The syntax used by postcss-simple-vars is already familiar to most people familiar with modern CSS build systems.
      6d2d1dae
  6. Feb 15, 2017
    • Steven Dale's avatar
      Design pass: layout panes, sprite libraries, info area, import buttons, + menu bar (#83) · 74dde69f
      Steven Dale authored
      * Covers parts of these issues: GUI layout panes (#69), sprite libraries (#12), import buttons (#64), menu bar (#67), and sprite info area (#53)
      
      ~ Refactored layout pane structure by removing `display: flex` from `.box`, by default. Declaring flex instead only where specifically needed. This helped fix layout quirks, and should help us avoid hard to find issues related to nested flex boxes
      
      ~ Added descriptive classnames to boxes/containers/wrappers. Moved more padding, margins + layout into these wrappers to help with component reusability.
      
      ~ Set up a spacer unit variable inside `gui.css`, to start keeping consistent padding, margins and rounded corners between panes. Used [CSS/PostCSS Modules](https://github.com/css-modules/postcss-modules-values) to avoid SCSS dependency.
      
      ~ Refactored inline styles from JSX, into CSS files. 2 reasons: a) prepping for reuse of CSS Module variables. b) Feels easier to debug complex flex layouts when all the styles are in one place vs JS/HTML/CSS syntax mixed together
      
      ~ Added menu bar into layout via new component, and sprite info header in sprite selector pane, with stubs for the labels + forms. Sprite items are correctly scrolling, while leaving the header fixed, in Chrome. Mostly working in FFx. Not working in Safari, IE yet.
      
      ~ Style pass on library modal
      
      ~ Experimenting with a few different transition styles: Logo in menu bar, sprite library items, Add buttons.
      74dde69f
  7. Feb 03, 2017
  8. Feb 02, 2017
  9. Feb 01, 2017
  10. Jan 24, 2017
  11. Jan 12, 2017
  12. Jan 09, 2017
  13. Dec 20, 2016
  14. Dec 16, 2016
  15. Dec 15, 2016
    • Ray Schamp's avatar
      Lint · f9970d6c
      Ray Schamp authored
      f9970d6c
    • Ray Schamp's avatar
      370d66e4
    • Ray Schamp's avatar
      Use Box in libraries and modal · 6ae2fbb6
      Ray Schamp authored
      6ae2fbb6
    • Ray Schamp's avatar
      Layout pass · 789fd146
      Ray Schamp authored
      Move layout styles from component stylesheets to the GUI, or the component that is placing the component.
      
      Add a new `Box` component to control layouts, basically giving a convenient way to lay out with flexbox.
      
      Use `Box` as the output component for any component that may need to be passed layout options. The props passing convention allows giving layout props to the final `Box` component, making wrapping with another `Box` unnecessary in some cases.
      789fd146
  16. Dec 12, 2016
  17. Dec 07, 2016
    • Ray Schamp's avatar
      Give GUIComponent responsibility of children · 7542f1b5
      Ray Schamp authored
      This will allow the GUIComponent to have control over the layout
      7542f1b5
    • Ray Schamp's avatar
      Use CSS modules for styles · 16fbb64c
      Ray Schamp authored
      The inline css method gives us nothing that CSS modules can't give us. This puts the project more in line with the way www works, and makes CSS actually readable.
      
      Using class names gives us full control of the modal styles.
      16fbb64c
  18. Dec 06, 2016
    • Ray Schamp's avatar
      Style pass · d1396091
      Ray Schamp authored
      Refactor SpriteSelector into "Target Pane" which contains the sprite selector, stage selector, and the buttons for new sprites, costumes and backdrops.
      d1396091
  19. Dec 05, 2016
  20. Dec 02, 2016
  21. Nov 23, 2016
  22. Nov 17, 2016
  23. Nov 04, 2016
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