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  1. Oct 17, 2017
  2. Oct 13, 2017
    • chrisgarrity's avatar
      Import translations from scratch-l10n package · 0dc54832
      chrisgarrity authored
      * removed anything that was made redundant by scratch-l10n.
      * updated a string that wasn’t following conventions
      * added .tx/config so developers can start updating Transifex when there are new strings
      0dc54832
  3. Oct 12, 2017
  4. Sep 20, 2017
  5. Sep 18, 2017
  6. Aug 29, 2017
  7. Jul 21, 2017
  8. Jul 19, 2017
    • chrisgarrity's avatar
      handle messages better · 2dd37827
      chrisgarrity authored
      Dynamic import didn’t do what we wanted, so just added `npm run i18n:msgs` to the start command. This is just temporary. Other changes as requested:
      * exports in one place
      * loc=> locale
      
      Also fixed use of require for localeData to use dynamic import (this one works), so the babelrc changes are needed, otherwise import as a function is not recognized.
      2dd37827
    • chrisgarrity's avatar
      Add language selection widget to menubar · af697375
      chrisgarrity authored
      Added language-selector component and container. Replaced lib/intl.jsx with reducers/intl.js and added updateIntl to handle language changes.
      
      Moved languages.json into src
      af697375
  9. Jul 18, 2017
    • chrisgarrity's avatar
      Integrate react-intl with redux · 1225d387
      chrisgarrity authored
      Using react-intl-redux package.
      
      This just sets up the default English. Language switching in another PR. Requires locale/messages.json to exist, `{}` is ok.
      1225d387
  10. Jun 30, 2017
  11. Jun 22, 2017
  12. May 30, 2017
  13. May 24, 2017
  14. May 22, 2017
  15. May 12, 2017
  16. May 11, 2017
  17. May 10, 2017
  18. May 09, 2017
  19. May 04, 2017
  20. May 03, 2017
  21. Mar 22, 2017
  22. Mar 02, 2017
  23. Mar 01, 2017
  24. Dec 05, 2016
  25. Dec 03, 2016
    • Ray Schamp's avatar
      Reduxify sprite selector · 24389c30
      Ray Schamp authored
      In preparation to split the sprites from the stage, start managing the target list state in a single place.
      24389c30
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