- Apr 19, 2018
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chrisgarrity authored
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chrisgarrity authored
Allow intl to be passed in to GUI as a prop (rather than having to be already in the store)
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- Apr 17, 2018
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Andrew Sliwinski authored
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Karishma Chadha authored
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Andrew Sliwinski authored
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Andrew Sliwinski authored
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Karishma Chadha authored
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- Apr 13, 2018
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Corey Frang authored
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Andrew Sliwinski authored
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Karishma Chadha authored
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Karishma Chadha authored
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Karishma Chadha authored
Fix issue with sound upload button not always working, and correctly cache sound type if given an mp3.
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Karishma Chadha authored
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Andrew Sliwinski authored
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Andrew Sliwinski authored
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Andrew Sliwinski authored
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- Apr 12, 2018
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Eric Rosenbaum authored
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
There's a subtle difference in behavior between mouseup and click. Using mouseup allows you to close the menu by clicking its opener item.
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
whoops
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
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Ray Schamp authored
It's shifted downward to not overlap the menubar, since it's hard to make a child z-indexed below its parent.
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Ray Schamp authored
It's a cleaner API IMO but ended up being a messy implementation...
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Ray Schamp authored
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Ray Schamp authored
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Paul Kaplan authored
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Paul Kaplan authored
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Ray Schamp authored
These use a technique where the save/load functionality is passed from the component to its children via a function argument. I opted for this rather than a higher order component because it is more readable and requires fewer intermediary components. This could just as easily been done with a higher order component and would be happy to change it to that instead. There is a performance implication since there is a function being defined in render. However the menu bar is not a highly re-rendered component, so I thought it would be ok in this case.
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Paul Kaplan authored
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Paul Kaplan authored
Also integrate the "ignore draggability, always drag" behavior of editor mode. Right now, editor drag mode is hooked up to the "isFullscreen" flag, since it is the closest thing we have to player mode now.
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Ray Schamp authored
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Ray Schamp authored
Sorry @carljbowman
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