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  1. Feb 07, 2019
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    • Paul Kaplan's avatar
      Use fontInliner instead of entire SVGRenderer for showing costume tiles. · a37ea675
      Paul Kaplan authored
      The fontInliner from the scratch-svg-renderer was changed recently to work entirely on strings, so we can use that instead of parsing/loading/possibly drawing/stringifying the entire SVG. 
      
      This does not address the size-1 cache issue where the cache is invalidated any time there is more than 1 sprite. But that can be handled later.
      
      Using the 4x CPU slowdown in chrome dev tools, on a simple costume that just has a single text element the getCostumeUrl time goes from 10ms to 1ms, very important for updating in a timely way.
      a37ea675
  10. Jan 23, 2019
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    • chrisgarrity's avatar
      Revise how unsupported browsers are handled · cf5183a3
      chrisgarrity authored
      Browsers other than IE will be allowed to load the GUI.
      However, if there is an error, the error boundary will display an unsupported browser message recommending they update to the latest version of a supported browser.
      
      For the purposes of this PR, ‘supported’ means you can load the gui (anything other than IE), and recommended is just the browsers that meet our minimum requirements for Chrome, Firefox, Edge and Safari.
      cf5183a3
  18. Jan 08, 2019
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