- May 01, 2019
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Paul Kaplan authored
This includes a small bug where the target pane wouldn't automatically update if changes to the sprite occured while in fullscreen/player mode. Closes #4221
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- Jan 10, 2019
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Ben Wheeler authored
https://github.com/LLK/scratch-gui/pull/4312 had a function name conflict with the existing code. This change fixes that by renaming the conflicting function, and removes redundant code.
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- Dec 20, 2018
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Paul Kaplan authored
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- Dec 11, 2018
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Paul Kaplan authored
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- Dec 10, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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- Nov 28, 2018
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Ray Schamp authored
Listen to the new project changed event from the VM and keep track of the state in Redux. Update it as appropriate. Known issue is that the project is marked as "changed" immediately after it's loaded. This is due to asynchronous event emitting while the project data is loaded, and needs an update to the VM to fix.
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- Oct 24, 2018
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Ben Wheeler authored
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- Oct 23, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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- Oct 22, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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- Oct 18, 2018
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Ben Wheeler authored
responding to canSave without needing canSaveNew prop removed canSaveNew added default for onUpdateProjectId removed conflict files erroneously added don't pass down onError got tests passing better creating and saving logic and names
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- Oct 15, 2018
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Ben Wheeler authored
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Ray Schamp authored
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- Oct 11, 2018
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Ray Schamp authored
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Ben Wheeler authored
stripped title handling from sb file uploader updated more projectState related names simplified hash-parser-hoc logic slightly
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- Oct 10, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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- Oct 08, 2018
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Ben Wheeler authored
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Ben Wheeler authored
changed componentWillReceiveProps to componentDidUpdate in project-fetcher-hoc and project-metadata-hoc
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
everything in new project lifecycle works, except when old project was also default one, then it loads new project twice
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Ben Wheeler authored
load new project, both json and title; set title on file load; draft of code to fetch title from api
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Ben Wheeler authored
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- Sep 14, 2018
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chrisgarrity authored
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- Sep 06, 2018
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Ben Wheeler authored
styling for title field; correct input target in tests; make download filename safer with default, max length; in playground index, correctly pass props through to gui container
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- Aug 30, 2018
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Ray Schamp authored
Just use ProjectLoaderHOC to translate props to redux. Trying to be clever about using both props and redux state together was... not clever. Resolves #3040
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- Aug 28, 2018
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Ray Schamp authored
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Ray Schamp authored
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- Aug 16, 2018
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Ray Schamp authored
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