- Oct 11, 2017
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Paul Kaplan authored
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- Sep 18, 2017
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Paul Kaplan authored
Alphabetize all the things
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- Aug 29, 2017
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Christopher Willis-Ford authored
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Christopher Willis-Ford authored
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- Aug 28, 2017
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Paul Kaplan authored
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- Aug 09, 2017
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Paul Kaplan authored
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- Jul 26, 2017
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Paul Kaplan authored
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Paul Kaplan authored
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- Jul 21, 2017
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Paul Kaplan authored
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- Jun 30, 2017
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Paul Kaplan authored
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- Jun 29, 2017
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Nicolas Terray authored
In order to comply to WCAG 2.0[1], buttons must have discernible text that clearly describe the purpose, so that it can be used by screen readers. [1] https://www.w3.org/TR/2016/NOTE-WCAG20-TECHS-20161007/H65
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- May 04, 2017
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Ray Schamp authored
It doesn't help anything. Doing a deep compare is unnecessary because the underlying components will do the necessary comparison themselves. Simply seeing if the sprite list has changed at all is enough.
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- Apr 24, 2017
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Paul Kaplan authored
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- Apr 20, 2017
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Ray Schamp authored
With jscodeshift thank God
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- Apr 04, 2017
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Ray Schamp authored
* Fix costume loading in sprite info pane Requires LLK/scratch-vm#517 * Fix costume loading in costumes tab Requires LLK/scratch-vm#517
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- Mar 23, 2017
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Paul Kaplan authored
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- Mar 22, 2017
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Paul Kaplan authored
Remove target pane button and actions Add back putting the sound library in the ui
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- Mar 09, 2017
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Paul Kaplan authored
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- Mar 02, 2017
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Ray Schamp authored
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Ray Schamp authored
Very crude, requires a refactor to allow toggling
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- Mar 01, 2017
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Ray Schamp authored
For the time being, update the position onChange. Eventually this will update onBlur/on "enter" key
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Ray Schamp authored
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Ray Schamp authored
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Andrew Sliwinski authored
* Remove errant conditional logic for backdrop / costume modal. Resolves GH-100 * Remove unused var. Re GH-100
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- Feb 15, 2017
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Steven Dale authored
* Covers parts of these issues: GUI layout panes (#69), sprite libraries (#12), import buttons (#64), menu bar (#67), and sprite info area (#53) ~ Refactored layout pane structure by removing `display: flex` from `.box`, by default. Declaring flex instead only where specifically needed. This helped fix layout quirks, and should help us avoid hard to find issues related to nested flex boxes ~ Added descriptive classnames to boxes/containers/wrappers. Moved more padding, margins + layout into these wrappers to help with component reusability. ~ Set up a spacer unit variable inside `gui.css`, to start keeping consistent padding, margins and rounded corners between panes. Used [CSS/PostCSS Modules](https://github.com/css-modules/postcss-modules-values) to avoid SCSS dependency. ~ Refactored inline styles from JSX, into CSS files. 2 reasons: a) prepping for reuse of CSS Module variables. b) Feels easier to debug complex flex layouts when all the styles are in one place vs JS/HTML/CSS syntax mixed together ~ Added menu bar into layout via new component, and sprite info header in sprite selector pane, with stubs for the labels + forms. Sprite items are correctly scrolling, while leaving the header fixed, in Chrome. Mostly working in FFx. Not working in Safari, IE yet. ~ Style pass on library modal ~ Experimenting with a few different transition styles: Logo in menu bar, sprite library items, Add buttons.
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- Feb 03, 2017
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Ray Schamp authored
Improves performance by comparing sprite info values (rather than object identities), and by excluding irrelevant data from this comparison.
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- Jan 12, 2017
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Ray Schamp authored
Remove MediaLibrary helper since it is now unused
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- Dec 15, 2016
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Ray Schamp authored
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Ray Schamp authored
Move layout styles from component stylesheets to the GUI, or the component that is placing the component. Add a new `Box` component to control layouts, basically giving a convenient way to lay out with flexbox. Use `Box` as the output component for any component that may need to be passed layout options. The props passing convention allows giving layout props to the final `Box` component, making wrapping with another `Box` unnecessary in some cases.
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- Dec 12, 2016
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Ray Schamp authored
It was not being used by GUI so no reason for it to be initialized there
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Ray Schamp authored
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- Dec 07, 2016
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Ray Schamp authored
The inline css method gives us nothing that CSS modules can't give us. This puts the project more in line with the way www works, and makes CSS actually readable. Using class names gives us full control of the modal styles.
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- Dec 06, 2016
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Ray Schamp authored
Refactor SpriteSelector into "Target Pane" which contains the sprite selector, stage selector, and the buttons for new sprites, costumes and backdrops.
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