- Oct 24, 2018
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Ben Wheeler authored
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Ben Wheeler authored
made remixing, saving as copy states; made project state naming more consistent changed meaning of canCreateNew to true creation fixed project-saver-hoc test removed Remix option from standalone player menu; renamed canSaveAsCopy to canCreateCopy added parenthesis missing from rebase fixed create new test
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- Oct 23, 2018
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Eric Rosenbaum authored
* Connection Modal loads its own data * Connection does not update flyout status buttons * WIP moving connection modal into redux * Lint fix and remove unused prop * Close modal even if exception on disconnect
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Ben Wheeler authored
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- Oct 22, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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- Oct 19, 2018
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chrisgarrity authored
This is taking advantage of the fact that react-intl can support nested IntlProviders. GUI will use it’s own ConnectedIntlProvider, that maintains the translations in redux, while www will continue to have it’s own IntlProvider that is initialized when the page loads. Moving the IntlProvider into GUI meant that nothing in the playground can use injectIntl, so the default project name needed to move into the component instead of being in the reducer. The Localization HOC is added, it takes an optional onSetLanguage handler, so www can pass a function that will set the cookie that www needs.
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- Oct 18, 2018
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Ben Wheeler authored
responding to canSave without needing canSaveNew prop removed canSaveNew added default for onUpdateProjectId removed conflict files erroneously added don't pass down onError got tests passing better creating and saving logic and names
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- Oct 16, 2018
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Ben Wheeler authored
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- Oct 15, 2018
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Ben Wheeler authored
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- Oct 13, 2018
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Ben Wheeler authored
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- Oct 11, 2018
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chrisgarrity authored
Also added jsdoc to locale-utils
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Ray Schamp authored
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Ben Wheeler authored
stripped title handling from sb file uploader updated more projectState related names simplified hash-parser-hoc logic slightly
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- Oct 10, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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- Oct 08, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
load new project, both json and title; set title on file load; draft of code to fetch title from api
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Ben Wheeler authored
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- Oct 03, 2018
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Evelyn Eastmond authored
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- Sep 26, 2018
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Eric Rosenbaum authored
* Add mic indicator * Fix mic indicator position and margin * Don’t always show indicator, don’t sneaky-enable extension * Position mic indicator in RTL * Actually, don’t move indicator in RTL * Update event name for MIC_LISTENING * Move mic indicator state into redux * Move stageSizeToTransform into screen-utils * Position mic indicator and question at bottom of stage * Fix pointer events * JSDOC for stageSizeToTransform * Pass micIndicator into StageComponent via …props
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- Sep 25, 2018
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chrisgarrity authored
Move the labels above the inputs for languages that don’t fix in the width of the sprite-info pane. Because of the different widths of everything I left aligned them. Examples, Abkhaz, Catalan, Greek. renamed the `rtl-locales` lib file as `locale-utils` as it’s doing more than rtl now. RTL should probably move into the scratch-l10n repo, but should the `wide-locales` setting? That seems like something that is gui specific. I don’t like having to hard code the specific languages that don’t fit, but there didn’t seem to be a better way to handle it right now.
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- Sep 24, 2018
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Evelyn Eastmond authored
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