- Sep 20, 2017
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Paul Kaplan authored
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- Sep 18, 2017
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Paul Kaplan authored
Alphabetize all the things
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- Aug 29, 2017
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Christopher Willis-Ford authored
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- Jul 21, 2017
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chrisgarrity authored
move all locale data (react-intl/locale-data and gui messages) into locale.js. This also makes switching to an external node package easier because the package just needs to export the same thing as locale.js.
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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- Jul 19, 2017
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chrisgarrity authored
Dynamic import didn’t do what we wanted, so just added `npm run i18n:msgs` to the start command. This is just temporary. Other changes as requested: * exports in one place * loc=> locale Also fixed use of require for localeData to use dynamic import (this one works), so the babelrc changes are needed, otherwise import as a function is not recognized.
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chrisgarrity authored
Added language-selector component and container. Replaced lib/intl.jsx with reducers/intl.js and added updateIntl to handle language changes. Moved languages.json into src
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- Jul 18, 2017
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chrisgarrity authored
Using react-intl-redux package. This just sets up the default English. Language switching in another PR. Requires locale/messages.json to exist, `{}` is ok.
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- Jun 30, 2017
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Paul Kaplan authored
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- Jun 22, 2017
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Paul Kaplan authored
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- May 30, 2017
- May 24, 2017
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DD Liu authored
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- May 22, 2017
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DD Liu authored
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Paul Kaplan authored
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- May 12, 2017
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Ray Schamp authored
Thanks @paulkaplan
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Ray Schamp authored
This reduces the complexity of the reducer, as well as how frequently it's run. The VM will emit a targets update after a step if any target info has changed.
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- May 11, 2017
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DD Liu authored
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- May 10, 2017
- May 09, 2017
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DD Liu authored
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- May 04, 2017
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Ray Schamp authored
Otherwise it's very annoying to get access to the storage engine to load asset data.
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Paul Kaplan authored
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Paul Kaplan authored
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- May 03, 2017
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Paul Kaplan authored
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- Mar 22, 2017
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Paul Kaplan authored
Remove target pane button and actions Add back putting the sound library in the ui
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- Mar 02, 2017
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Ray Schamp authored
These aren't necessary to update in realtime, so throttle them to once every 30ms
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- Mar 01, 2017
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Ray Schamp authored
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- Dec 05, 2016
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Ray Schamp authored
Add a new stage selection component that displays the stage separately from the sprite list.
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Ray Schamp authored
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- Dec 03, 2016
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Ray Schamp authored
In preparation to split the sprites from the stage, start managing the target list state in a single place.
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