- Mar 12, 2019
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Christopher Willis-Ford authored
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Christopher Willis-Ford authored
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- Dec 27, 2018
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Paul Kaplan authored
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apple502j authored
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- Dec 26, 2018
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picklesrus authored
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- Dec 25, 2018
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Karishma Chadha authored
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- Dec 21, 2018
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Paul Kaplan authored
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Christopher Willis-Ford authored
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- Dec 20, 2018
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Eric Rosenbaum authored
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Christopher Willis-Ford authored
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Christopher Willis-Ford authored
The playground now displays this on startup when in Scratch Desktop simulation mode.
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Karishma Chadha authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Ben Wheeler authored
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Ben Wheeler authored
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- Dec 19, 2018
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Paul Kaplan authored
This is because when switching from project to editor view, this component gets unmounted and then remounted, but the componentDidMount seems to happen before the componentWillUnmount. Because it is dealing with a global variable, it is unsafe to always unset the beforeunload when unmounting.
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Paul Kaplan authored
This prevents unnecassary changes that do not matter to the player view because they were made by the project in progress (i.e. made by running the blocks, or by cloud var updates)
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Paul Kaplan authored
They were not being marked as clean when loaded from the server, causing remixes that included only minimal (or no) changes to take a very long time as it waited for hundreds of network requests to resolve. Mark them as clean when loaded from the server so we know they do not need to be resaved
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Eric Rosenbaum authored
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Paul Kaplan authored
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Paul Kaplan authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Christopher Willis-Ford authored
This was intended as a safety check but it causes problems with some tests.
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Eric Rosenbaum authored
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Christopher Willis-Ford authored
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Paul Kaplan authored
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Paul Kaplan authored
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Ben Wheeler authored
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Christopher Willis-Ford authored
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- Dec 18, 2018
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Ben Wheeler authored
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