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  1. Feb 27, 2018
  2. Feb 23, 2018
  3. Feb 22, 2018
  4. Feb 16, 2018
  5. Dec 27, 2017
    • Matthew Taylor's avatar
      GH-829: Add feedback form to menu bar (#1120) · 9c9e67e5
      Matthew Taylor authored
      * add feedback form
      
      This implements #829
      
      * small style updates to the stage buttons
      
      from @carljbowman
      
      * remove `stageSize` for now
      
      We eventually need this, but not yet, and it’s causing lint failure.
      9c9e67e5
  6. Dec 21, 2017
    • chrisgarrity's avatar
      Preview modals (#1087) · 24e8491e
      chrisgarrity authored
      - implements welcome to the preview modal, and unsupported browser modal.
      - will need assets updated in Jan.
      24e8491e
  7. Sep 18, 2017
  8. Aug 31, 2017
  9. Aug 16, 2017
  10. Jul 21, 2017
  11. Jun 30, 2017
  12. May 17, 2017
  13. Apr 20, 2017
  14. Jan 30, 2017
  15. Dec 07, 2016
    • Ray Schamp's avatar
      Give GUIComponent responsibility of children · 7542f1b5
      Ray Schamp authored
      This will allow the GUIComponent to have control over the layout
      7542f1b5
    • Ray Schamp's avatar
      Use CSS modules for styles · 16fbb64c
      Ray Schamp authored
      The inline css method gives us nothing that CSS modules can't give us. This puts the project more in line with the way www works, and makes CSS actually readable.
      
      Using class names gives us full control of the modal styles.
      16fbb64c
  16. Dec 06, 2016
    • Ray Schamp's avatar
      Style pass · d1396091
      Ray Schamp authored
      Refactor SpriteSelector into "Target Pane" which contains the sprite selector, stage selector, and the buttons for new sprites, costumes and backdrops.
      d1396091
  17. Dec 03, 2016
    • Ray Schamp's avatar
      Reduxify sprite selector · 24389c30
      Ray Schamp authored
      In preparation to split the sprites from the stage, start managing the target list state in a single place.
      24389c30
  18. Dec 02, 2016
  19. Oct 24, 2016
    • Ray Schamp's avatar
      Set up base eslint config in .eslintrc.js · 7ea1e356
      Ray Schamp authored
      After doing this, new rules began applying for some reason:
      
      `eol-last` only began taking the 'always' parameter as of 3.6.0, so I needed to update eslint.
      `no-unused-var` started warning about process.env after updating the config structure
      `comma-dangle` decided to start working, maybe because of the upgrade to eslint?  Autofixed with --fix
      7ea1e356
  20. Oct 22, 2016
  21. Oct 20, 2016
  22. Oct 19, 2016
  23. Oct 17, 2016
  24. Oct 16, 2016
    • Ray Schamp's avatar
      Recoupling refactor · 716c979d
      Ray Schamp authored
      Confine the logic for adding/removing event listeners between the VM and the components to the relevant components.  While this tightens the coupling between the component and the environment, it makes using the individual components more self-contained.
      716c979d
  25. Oct 14, 2016
    • Ray Schamp's avatar
      Decoupling refactor · 51d5b7a9
      Ray Schamp authored
      Use fewer refs, these had weird behavior that caused the order of components to matter.
      Attach events eagerly, as soon as the necessary objects are available.
      Make VMManager an actual class instantiated with a VM so we don't have to pass it to every method.
      Use bindAll everywhere for convenience.
      51d5b7a9
  26. Oct 13, 2016
  27. Oct 12, 2016
  28. Sep 28, 2016
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