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  1. Aug 16, 2017
  2. Jul 21, 2017
  3. Jun 30, 2017
  4. Apr 20, 2017
  5. Mar 28, 2017
  6. Feb 15, 2017
    • Steven Dale's avatar
      Design pass: layout panes, sprite libraries, info area, import buttons, + menu bar (#83) · 74dde69f
      Steven Dale authored
      * Covers parts of these issues: GUI layout panes (#69), sprite libraries (#12), import buttons (#64), menu bar (#67), and sprite info area (#53)
      
      ~ Refactored layout pane structure by removing `display: flex` from `.box`, by default. Declaring flex instead only where specifically needed. This helped fix layout quirks, and should help us avoid hard to find issues related to nested flex boxes
      
      ~ Added descriptive classnames to boxes/containers/wrappers. Moved more padding, margins + layout into these wrappers to help with component reusability.
      
      ~ Set up a spacer unit variable inside `gui.css`, to start keeping consistent padding, margins and rounded corners between panes. Used [CSS/PostCSS Modules](https://github.com/css-modules/postcss-modules-values) to avoid SCSS dependency.
      
      ~ Refactored inline styles from JSX, into CSS files. 2 reasons: a) prepping for reuse of CSS Module variables. b) Feels easier to debug complex flex layouts when all the styles are in one place vs JS/HTML/CSS syntax mixed together
      
      ~ Added menu bar into layout via new component, and sprite info header in sprite selector pane, with stubs for the labels + forms. Sprite items are correctly scrolling, while leaving the header fixed, in Chrome. Mostly working in FFx. Not working in Safari, IE yet.
      
      ~ Style pass on library modal
      
      ~ Experimenting with a few different transition styles: Logo in menu bar, sprite library items, Add buttons.
      74dde69f
  7. Dec 15, 2016
  8. Dec 07, 2016
    • Ray Schamp's avatar
      Use CSS modules for styles · 16fbb64c
      Ray Schamp authored
      The inline css method gives us nothing that CSS modules can't give us. This puts the project more in line with the way www works, and makes CSS actually readable.
      
      Using class names gives us full control of the modal styles.
      16fbb64c
  9. Dec 06, 2016
    • Ray Schamp's avatar
      Style pass · d1396091
      Ray Schamp authored
      Refactor SpriteSelector into "Target Pane" which contains the sprite selector, stage selector, and the buttons for new sprites, costumes and backdrops.
      d1396091
  10. Nov 23, 2016
  11. Nov 17, 2016
  12. Oct 27, 2016
  13. Oct 24, 2016
    • Ray Schamp's avatar
      Set up base eslint config in .eslintrc.js · 7ea1e356
      Ray Schamp authored
      After doing this, new rules began applying for some reason:
      
      `eol-last` only began taking the 'always' parameter as of 3.6.0, so I needed to update eslint.
      `no-unused-var` started warning about process.env after updating the config structure
      `comma-dangle` decided to start working, maybe because of the upgrade to eslint?  Autofixed with --fix
      7ea1e356
  14. Oct 22, 2016
  15. Oct 19, 2016
  16. Oct 17, 2016
  17. Oct 14, 2016
    • Ray Schamp's avatar
      Decoupling refactor · 51d5b7a9
      Ray Schamp authored
      Use fewer refs, these had weird behavior that caused the order of components to matter.
      Attach events eagerly, as soon as the necessary objects are available.
      Make VMManager an actual class instantiated with a VM so we don't have to pass it to every method.
      Use bindAll everywhere for convenience.
      51d5b7a9
  18. Oct 12, 2016
  19. Sep 28, 2016
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