- Feb 27, 2018
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Moran T authored
to target pane, which already has all the needed props.
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- Feb 26, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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- Feb 23, 2018
- Feb 20, 2018
- Dec 21, 2017
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Paul Kaplan authored
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- Dec 20, 2017
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Paul Kaplan authored
Fixes https://github.com/LLK/scratch-gui/issues/1064
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- Dec 15, 2017
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Paul Kaplan authored
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Paul Kaplan authored
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- Nov 01, 2017
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Eric Rosenbaum authored
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- Oct 11, 2017
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Paul Kaplan authored
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- Sep 18, 2017
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Paul Kaplan authored
Alphabetize all the things
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- Aug 29, 2017
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Christopher Willis-Ford authored
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Christopher Willis-Ford authored
Also, delete `static-blocks.xml` which shouldn't have been added in the first place.
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Christopher Willis-Ford authored
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- Aug 09, 2017
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Paul Kaplan authored
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- Jul 21, 2017
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Paul Kaplan authored
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- Jun 30, 2017
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Paul Kaplan authored
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- Apr 24, 2017
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Paul Kaplan authored
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- Mar 23, 2017
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Paul Kaplan authored
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- Mar 22, 2017
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Paul Kaplan authored
Remove target pane button and actions Add back putting the sound library in the ui
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- Mar 09, 2017
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Paul Kaplan authored
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- Mar 02, 2017
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Ray Schamp authored
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Ray Schamp authored
Refactor sprite info behavior into a container and let it handle the raw events. TODO: refactor again into redux
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Ray Schamp authored
Very crude, requires a refactor to allow toggling
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- Mar 01, 2017
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Ray Schamp authored
For the time being, update the position onChange. Eventually this will update onBlur/on "enter" key
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Ray Schamp authored
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Ray Schamp authored
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- Feb 03, 2017
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Ray Schamp authored
Improves performance by comparing sprite info values (rather than object identities), and by excluding irrelevant data from this comparison.
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- Dec 07, 2016
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Ray Schamp authored
The inline css method gives us nothing that CSS modules can't give us. This puts the project more in line with the way www works, and makes CSS actually readable. Using class names gives us full control of the modal styles.
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- Dec 06, 2016
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Ray Schamp authored
Refactor SpriteSelector into "Target Pane" which contains the sprite selector, stage selector, and the buttons for new sprites, costumes and backdrops.
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