- Feb 23, 2018
- Feb 22, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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- Feb 20, 2018
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DD authored
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- Dec 20, 2017
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Matthew Taylor authored
* Implement GH-830: Add coming soon tooltips This implements coming soon tooltips for: * the small stage size * save, load and language It also creates the component that can be copied over into the paint editor for use there as well. Lastly, this does a small refactor on the full screen implementation to include multiple small screen sizes too.
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- Dec 07, 2017
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DD authored
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- Dec 04, 2017
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Paul Kaplan authored
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- Oct 12, 2017
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DD authored
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- Sep 20, 2017
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Paul Kaplan authored
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- Aug 29, 2017
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Christopher Willis-Ford authored
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- Aug 27, 2017
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Josiah Neuberger authored
1. Fixed issue with sprites not being dragable when stage zoomed. 2. Fixed issue with coordinates of mouse position being wrong when stage is zoomed. This was caused by the renderer not being resized when zooming/unzooming. 3. Refactored zoom control to separate react component/containter with global reducer for isZoomed, which is passed to the stage container. This allows for the zoom control to zoom the stage menu and stage as seperate containers. 4. Added icons zoom/unzoom for stage zoom control. Moved icon position to be part of stage menu floating to right of start/stop buttons.
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- Jul 21, 2017
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Paul Kaplan authored
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- Jul 18, 2017
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chrisgarrity authored
Using react-intl-redux package. This just sets up the default English. Language switching in another PR. Requires locale/messages.json to exist, `{}` is ok.
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- Jun 30, 2017
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Paul Kaplan authored
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- May 04, 2017
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Ray Schamp authored
Otherwise it's very annoying to get access to the storage engine to load asset data.
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- May 03, 2017
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Paul Kaplan authored
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- Dec 05, 2016
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Ray Schamp authored
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- Dec 03, 2016
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Ray Schamp authored
In preparation to split the sprites from the stage, start managing the target list state in a single place.
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