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  1. Mar 23, 2017
  2. Mar 22, 2017
  3. Mar 21, 2017
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  10. Mar 06, 2017
    • Steven Dale's avatar
      Libraries: Design pass (#160) · 702dddbb
      Steven Dale authored
      * Design pass on libraries to make sprites look more like they do in the SpriteSelector. Fixed scrolling overflow when reaching the bottom
      * Started a colors variables file
      * Added a light transform on sprite item hover
      
      Related #12
      702dddbb
  11. Mar 03, 2017
    • Ray Schamp's avatar
      Implement drag and drop for sprites on the stage (#159) · 5647854d
      Ray Schamp authored
      * WIP: drag states in stage component
      
      * WIP: Hacky drag canvas
      
      * Update sprite position on drag
      
      Use VM to put sprite into drag state and update the sprite's position while dragging.
      
      Temporarily don't use the drawable data to drag a new canvas, this can happen whne we have somewhere to drag the sprite to.
      5647854d
  12. Mar 02, 2017
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