- Oct 08, 2018
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Ben Wheeler authored
changed componentWillReceiveProps to componentDidUpdate in project-fetcher-hoc and project-metadata-hoc
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
everything in new project lifecycle works, except when old project was also default one, then it loads new project twice
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Ben Wheeler authored
load new project, both json and title; set title on file load; draft of code to fetch title from api
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Ben Wheeler authored
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- Sep 14, 2018
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chrisgarrity authored
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- Sep 06, 2018
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Ben Wheeler authored
styling for title field; correct input target in tests; make download filename safer with default, max length; in playground index, correctly pass props through to gui container
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- Aug 30, 2018
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Ray Schamp authored
Just use ProjectLoaderHOC to translate props to redux. Trying to be clever about using both props and redux state together was... not clever. Resolves #3040
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- Aug 28, 2018
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Ray Schamp authored
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Ray Schamp authored
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- Aug 16, 2018
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Ray Schamp authored
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- Jun 06, 2018
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Paul Kaplan authored
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- May 15, 2018
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chrisgarrity authored
Only call updateProject to load the project if there is a project id, or it’s the default project id.
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- May 10, 2018
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chrisgarrity authored
The project loader that is exported with GUI just expects to be passed projectId as a prop, and it manages loading project data. The part of the project loader that watches for URL hash changes for the playground is a new HOC that is only used in the various playground examples.
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- Apr 19, 2018
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chrisgarrity authored
Update project-loader to look for project id as prop (i.e. from www), and fall back to hash.
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chrisgarrity authored
- export image and sounds in dist/static/assets - rename main export (`scratch-gui.js`, not `index.js`) - move project-loader-hoc back to lib (VM doesn’t load properly without it)
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chrisgarrity authored
Allow intl to be passed in to GUI as a prop (rather than having to be already in the store)
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- Apr 05, 2018
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Karishma Chadha authored
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- Mar 23, 2018
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Karishma Chadha authored
Revert "Changes to hash should happen through project loader hoc. Changes to the current project id and current project data should happen in a reducer since they are part of global state. That way, the load button can affect the global project data as well." This reverts commit e4fe143b.
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- Mar 22, 2018
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Karishma Chadha authored
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Karishma Chadha authored
Changes to hash should happen through project loader hoc. Changes to the current project id and current project data should happen in a reducer since they are part of global state. That way, the load button can affect the global project data as well.
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- Feb 27, 2018
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Paul Kaplan authored
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- Jan 12, 2018
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Andrew Sliwinski authored
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- Nov 03, 2017
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Paul Kaplan authored
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Ray Schamp authored
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Ray Schamp authored
With this change we only use `xhr` in the `CostumeCanvas` component.
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- Aug 16, 2017
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Ray Schamp authored
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