- Jan 30, 2019
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
Update scratch-blocks to the latest version
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Benjamin Wheeler authored
Menus should be over most things
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Paul Kaplan authored
Update scratch-vm to the latest version
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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chrisgarrity authored
fixes https://github.com/LLK/scratch-www/issues/2587 and https://github.com/LLK/scratch-gui/issues/4428 changed menu-bar z-index to one more than monitors so drop down menus cover monitors when opened.
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greenkeeper[bot] authored
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- Jan 29, 2019
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Paul Kaplan authored
Update scratch-vm to the latest version
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Paul Kaplan authored
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Paul Kaplan authored
Avoid double toolbox update on mount and when setting language
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Paul Kaplan authored
Move rounding into sprite info to improve performance
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- Jan 28, 2019
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Paul Kaplan authored
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Paul Kaplan authored
chore(package): update scratch-vm to version 0.2.0-prerelease.2019012…
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Paul Kaplan authored
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greenkeeper[bot] authored
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Paul Kaplan authored
Update scratch-render to the latest version
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Paul Kaplan authored
Update scratch-vm to the latest version
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Paul Kaplan authored
Update scratch-blocks to the latest version
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Paul Kaplan authored
It also avoids repeating the costly object spread, which becomes a problem for projects with a lot of sprites
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greenkeeper[bot] authored
Closes #4443
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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Paul Kaplan authored
Use fontInliner instead of entire SVGRenderer for showing costume tiles.
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Benjamin Wheeler authored
Sprite library animations no longer update the entire library state on every costume change
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Paul Kaplan authored
chore(package): update scratch-blocks to version 0.1.0-prerelease.154…
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Paul Kaplan authored
Update scratch-render to the latest version
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Paul Kaplan authored
Update scratch-svg-renderer to the latest version
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Paul Kaplan authored
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- Jan 25, 2019
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greenkeeper[bot] authored
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greenkeeper[bot] authored
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- Jan 24, 2019
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Ben Wheeler authored
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greenkeeper[bot] authored
Closes #4426
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Paul Kaplan authored
The fontInliner from the scratch-svg-renderer was changed recently to work entirely on strings, so we can use that instead of parsing/loading/possibly drawing/stringifying the entire SVG. This does not address the size-1 cache issue where the cache is invalidated any time there is more than 1 sprite. But that can be handled later. Using the 4x CPU slowdown in chrome dev tools, on a simple costume that just has a single text element the getCostumeUrl time goes from 10ms to 1ms, very important for updating in a timely way.
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- Jan 23, 2019
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picklesrus authored
Fix test broken in #4422 by updating the snapshot.
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picklesrus authored
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Paul Kaplan authored
Add container with overflow hidden to prevent scrollbars from playhead
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Paul Kaplan authored
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