- Aug 28, 2019
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Eric Rosenbaum authored
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- Aug 15, 2019
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Zoë Bentley authored
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Zoë Bentley authored
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Zoë Bentley authored
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Zoë Bentley authored
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Zoë Bentley authored
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- Aug 12, 2019
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Chris Garrity authored
Depends on the VM change that sets the mime-type
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- Aug 02, 2019
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Paul Kaplan authored
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- Jul 29, 2019
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Paul Kaplan authored
Fixes #5031, which is happening because the gestureInProgress call is still returning true after a drag ends.
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- Jul 22, 2019
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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- Jul 09, 2019
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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- Jul 02, 2019
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Paul Kaplan authored
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- Jun 20, 2019
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chrisgarrity authored
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picklesrus authored
This reverts commit c061f2e2, reversing changes made to 6e007b1e.
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- Jun 19, 2019
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Zoë Bentley authored
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Zoë Bentley authored
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Zoë Bentley authored
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Paul Kaplan authored
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- Jun 18, 2019
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Christopher Willis-Ford authored
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Christopher Willis-Ford authored
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Chris Willis-Ford authored
Comments slightly tweaked from kchadha's suggestions Co-Authored-By:
Karishma Chadha <kchadha@media.mit.edu>
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- Jun 17, 2019
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Eric Rosenbaum authored
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- Jun 03, 2019
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Christopher Willis-Ford authored
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Christopher Willis-Ford authored
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- May 28, 2019
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Christopher Willis-Ford authored
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- May 23, 2019
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Paul Kaplan authored
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- May 01, 2019
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Michael "Z" Goddard authored
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Paul Kaplan authored
This includes a small bug where the target pane wouldn't automatically update if changes to the sprite occured while in fullscreen/player mode. Closes #4221
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- Apr 30, 2019
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Eric Rosenbaum authored
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- Apr 19, 2019
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Paul Kaplan authored
Use the same implementation as onSetProjectThumbnailer which does the same thing for getting a thumbnail externally.
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- Apr 18, 2019
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Eric Rosenbaum authored
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- Apr 17, 2019
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Ben Wheeler authored
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- Apr 08, 2019
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Eric Rosenbaum authored
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