- Oct 21, 2019
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Florrie authored
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- May 26, 2019
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Florrie authored
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- May 07, 2019
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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- May 01, 2019
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Michael "Z" Goddard authored
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Paul Kaplan authored
This includes a small bug where the target pane wouldn't automatically update if changes to the sprite occured while in fullscreen/player mode. Closes #4221
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Ben Wheeler authored
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- Apr 30, 2019
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Eric Rosenbaum authored
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Ben Wheeler authored
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- Apr 19, 2019
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Eric Rosenbaum authored
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Eric Rosenbaum authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
Use the same implementation as onSetProjectThumbnailer which does the same thing for getting a thumbnail externally.
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- Apr 18, 2019
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Paul Kaplan authored
It is no longer needed, as the playground is no longer the public face of scratch gui
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