- Jan 24, 2019
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Paul Kaplan authored
The fontInliner from the scratch-svg-renderer was changed recently to work entirely on strings, so we can use that instead of parsing/loading/possibly drawing/stringifying the entire SVG. This does not address the size-1 cache issue where the cache is invalidated any time there is more than 1 sprite. But that can be handled later. Using the 4x CPU slowdown in chrome dev tools, on a simple costume that just has a single text element the getCostumeUrl time goes from 10ms to 1ms, very important for updating in a timely way.
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- Oct 25, 2018
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Ray Schamp authored
Good catch @kchadha!
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Ray Schamp authored
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- Oct 17, 2018
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Karishma Chadha authored
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- Oct 15, 2018
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Karishma Chadha authored
Cached url should be shared across watermark and sprite-selector-item for performance, address other review feedback.
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Karishma Chadha authored
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Karishma Chadha authored
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