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  1. May 23, 2018
  2. May 21, 2018
    • chrisgarrity's avatar
      Combine GUI reducers · 44c76e57
      chrisgarrity authored
      * Export initial states for each reducer
      * combine all gui reducers (excludes scratchPaint and intl)
      * combine all initial states to create default guiState for preloading in www
      * expect all of the gui state to be accessible at `state.scratchGui`
      44c76e57
  3. May 14, 2018
  4. May 10, 2018
    • chrisgarrity's avatar
      Split project-loader-hoc · 0fa62fc0
      chrisgarrity authored
      The project loader that is exported with GUI just expects to be passed projectId as a prop, and it manages loading project data.
      
      The part of the project loader that watches for URL hash changes for the playground is a new HOC that is only used in the various playground examples.
      0fa62fc0
  5. Apr 30, 2018
  6. Apr 19, 2018
  7. Apr 10, 2018
  8. Apr 02, 2018
  9. Mar 28, 2018
  10. Feb 26, 2018
  11. Feb 23, 2018
  12. Feb 20, 2018
  13. Feb 09, 2018
  14. Jan 12, 2018
  15. Jan 11, 2018
  16. Dec 20, 2017
  17. Dec 07, 2017
  18. Dec 01, 2017
  19. Nov 21, 2017
  20. Nov 19, 2017
  21. Nov 14, 2017
  22. Nov 03, 2017
    • Ray Schamp's avatar
      Mock responsibly · c3ebfa5c
      Ray Schamp authored
      /ht @paulkaplan
      c3ebfa5c
    • Ray Schamp's avatar
      Fix tests · 0e0c689e
      Ray Schamp authored
      Previously we tested the ProjectLoader helper object, but now all loading is confined to storage. Unfortunately I wasn't able to get enzyme to wait for the storage promise to resolve within componentDidUpdate, so I can't test the actual results of storage.load, just what it was called with.
      0e0c689e
  23. Oct 13, 2017
  24. Aug 18, 2017
  25. Aug 17, 2017
  26. Aug 15, 2017
  27. Aug 14, 2017
  28. Aug 13, 2017
  29. Aug 10, 2017
  30. Aug 05, 2017
  31. Aug 04, 2017
  32. Aug 03, 2017
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