- Feb 23, 2018
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Karishma Chadha authored
Import input now shows error state w/orange border around input and tooltip with static error message.
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Karishma Chadha authored
Initial SB2 Import UI (button in preview modal + import modal that can load projects via url). Preliminary validation on url, still needs error handling.
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- Feb 22, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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DD authored
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- Feb 16, 2018
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Eric Rosenbaum authored
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- Feb 10, 2018
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ivanixgames authored
- Call scrollToCategoryByName('My Blocks') after custom block is created - Cannot assume custom blocks section will be last category - May pose issue during localization efforts
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- Feb 09, 2018
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Paul Kaplan authored
Use the same drag threshold as from the blocks. It may need to be dialed in further, but testing will be needed.
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- Feb 08, 2018
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Luke Schlangen authored
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- Feb 07, 2018
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Paul Kaplan authored
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- Feb 01, 2018
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Paul Kaplan authored
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- Jan 31, 2018
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Paul Kaplan authored
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- Jan 30, 2018
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Karishma Chadha authored
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Karishma Chadha authored
Showing/hiding 'more options' in the different types of variable prompts based on var type provided from scratch blocks
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- Jan 29, 2018
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Paul Kaplan authored
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- Jan 26, 2018
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Florrie authored
This, along with the related VM pull request, fixes LLK/scratch-vm#865. This adds the GUI code which posts wheel scroll data to the VM's mouseWheel IO (which, in turn, activates relevant "when key pressed" blocks).
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Daniel Ball authored
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- Jan 23, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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- Jan 12, 2018
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Andrew Sliwinski authored
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Andrew Sliwinski authored
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Paul Kaplan authored
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Paul Kaplan authored
Remove the WebGL checks from the error boundary. Instead, just do not render the stage if it is not supported.
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- Jan 10, 2018
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Paul Kaplan authored
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chrisgarrity authored
* Added object.assign polyfill * Fix IE load failure Don’t call `(window.AudioContext || window.webkitAudioContext)()` if platform is IE Catch any other errors, and display Browser unsupported in error-boundary. If for some reason there are no other errors (unlikely), preview-modal will still check for IE and show the unsupported modal. Polyfilling Object.assign is enough to get through load and show the modal for IE. We can always switch to `babel-polyfill` if there are others needed later, but for now this is smaller.
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- Jan 08, 2018
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Paul Kaplan authored
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chrisgarrity authored
temporary patch for #1205.
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chrisgarrity authored
Add Error Boundary (has componentDidCatch method) to handle WebGL errors and display an informative message.
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Paul Kaplan authored
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- Jan 07, 2018
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Josiah Neuberger authored
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- Jan 04, 2018
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Florrie authored
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- Jan 03, 2018
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Matthew Taylor authored
* Implement paint-75: Add blank costume button * add backdrop icon, use default name thanks @fsih !
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Matthew Taylor authored
* Add coming soon extensions to the library This implements #1074 * don’t call `onSelect` when disabled thanks @paulkaplan! * add speech image to coming soon extension
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- Dec 28, 2017
- Dec 27, 2017
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DD authored
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Matthew Taylor authored
* add feedback form This implements #829 * small style updates to the stage buttons from @carljbowman * remove `stageSize` for now We eventually need this, but not yet, and it’s causing lint failure.
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- Dec 23, 2017
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sjhuang26 authored
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- Dec 22, 2017
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Karishma Chadha authored
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Karishma Chadha authored
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