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  1. Jul 22, 2019
    • Chris Garrity's avatar
      addressing comments · 6bf9fac3
      Chris Garrity authored
      * add scratchLogo as default for logo prop
      * prefer `{featureAllowed && (<Component />)} over ternary operator with a null ‘else’
      * renamed `handleSaveToComputer` as `getSaveToComputerHandler` to more clearly represent what it’s doing (returning a function to be the handler)
      * renamed the parameter that is the function to handle clicking on the load project menu item (also updated the comments in `SBFileUploader`)
      6bf9fac3
  2. Apr 18, 2019
  3. Apr 17, 2019
  4. Apr 01, 2019
  5. Mar 11, 2019
  6. Feb 13, 2019
  7. Feb 11, 2019
  8. Dec 25, 2018
  9. Dec 20, 2018
  10. Dec 18, 2018
  11. Dec 12, 2018
  12. Nov 05, 2018
  13. Oct 18, 2018
    • Ben Wheeler's avatar
      handle many modes of new project creation · b0c4bee8
      Ben Wheeler authored
      responding to canSave without needing canSaveNew prop
      removed canSaveNew
      added default for onUpdateProjectId
      removed conflict files erroneously added
      don't pass down onError
      got tests passing
      better creating and saving logic and names
      b0c4bee8
  14. Oct 17, 2018
  15. Oct 11, 2018
  16. Oct 10, 2018
  17. Oct 08, 2018
  18. Sep 07, 2018
  19. Sep 06, 2018
  20. Jul 20, 2018
  21. Jul 18, 2018
  22. Jun 06, 2018
  23. May 21, 2018
    • chrisgarrity's avatar
      Combine GUI reducers · 44c76e57
      chrisgarrity authored
      * Export initial states for each reducer
      * combine all gui reducers (excludes scratchPaint and intl)
      * combine all initial states to create default guiState for preloading in www
      * expect all of the gui state to be accessible at `state.scratchGui`
      44c76e57
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