- Sep 19, 2018
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Evelyn Eastmond authored
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- Aug 23, 2018
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chrisgarrity authored
- empty MapDispatchToProps (dispatch) - remove `on…` VM listeners from props passed to wrapped component.
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- Aug 02, 2018
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Paul Kaplan authored
Move listeners up to vmListenerHOC, and add listeners for new turbo mode events from scratch-vm#1413
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- Jul 23, 2018
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Paul Kaplan authored
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- May 21, 2018
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chrisgarrity authored
* Export initial states for each reducer * combine all gui reducers (excludes scratchPaint and intl) * combine all initial states to create default guiState for preloading in www * expect all of the gui state to be accessible at `state.scratchGui`
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- Apr 30, 2018
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Paul Kaplan authored
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Paul Kaplan authored
Prevent crashes resulting from the editing target not being on the target list.
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- Apr 23, 2018
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Eric Rosenbaum authored
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- Mar 23, 2018
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Karishma Chadha authored
Revert "Changes to hash should happen through project loader hoc. Changes to the current project id and current project data should happen in a reducer since they are part of global state. That way, the load button can affect the global project data as well." This reverts commit e4fe143b.
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- Mar 22, 2018
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Karishma Chadha authored
Changes to hash should happen through project loader hoc. Changes to the current project id and current project data should happen in a reducer since they are part of global state. That way, the load button can affect the global project data as well.
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- Mar 19, 2018
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DD authored
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- Mar 08, 2018
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DD authored
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- Feb 27, 2018
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Moran T authored
to target pane, which already has all the needed props.
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- Feb 23, 2018
- Feb 20, 2018
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DD authored
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- Jul 21, 2017
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Paul Kaplan authored
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Paul Kaplan authored
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- Jun 30, 2017
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Paul Kaplan authored
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- May 15, 2017
- May 12, 2017
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Ray Schamp authored
This reduces the complexity of the reducer, as well as how frequently it's run. The VM will emit a targets update after a step if any target info has changed.
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- May 11, 2017
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DD Liu authored
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- May 10, 2017
- May 09, 2017
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DD Liu authored
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- May 04, 2017
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Ray Schamp authored
Otherwise it's very annoying to get access to the storage engine to load asset data.
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- Apr 20, 2017
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Ray Schamp authored
With jscodeshift thank God
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- Mar 23, 2017
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Christopher Willis-Ford authored
Attaching the storage module in `vmListenerHOC` means it can propagate down to the GUI, stage, and blocks naturally. The default VM property value has been removed from those places so that we're not instantiating extra VM instances any more. Instead, using one of those components outside of the `vmListenerHOC` framework will require providing a VM instance as a property.
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- Dec 03, 2016
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Ray Schamp authored
In preparation to split the sprites from the stage, start managing the target list state in a single place.
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