- Jun 13, 2018
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Paul Kaplan authored
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- May 21, 2018
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chrisgarrity authored
* Export initial states for each reducer * combine all gui reducers (excludes scratchPaint and intl) * combine all initial states to create default guiState for preloading in www * expect all of the gui state to be accessible at `state.scratchGui`
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- May 02, 2018
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DD Liu authored
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- May 01, 2018
- Apr 26, 2018
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DD authored
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- Mar 23, 2018
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Karishma Chadha authored
Revert "Changes to hash should happen through project loader hoc. Changes to the current project id and current project data should happen in a reducer since they are part of global state. That way, the load button can affect the global project data as well." This reverts commit e4fe143b.
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- Mar 22, 2018
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Karishma Chadha authored
Changes to hash should happen through project loader hoc. Changes to the current project id and current project data should happen in a reducer since they are part of global state. That way, the load button can affect the global project data as well.
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- Feb 26, 2018
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Paul Kaplan authored
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- Feb 23, 2018
- Jan 12, 2018
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Andrew Sliwinski authored
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- Oct 31, 2017
- Oct 21, 2017
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Ray Schamp authored
Also, simplify the paint editor wrapper by passing in most props from redux. Since the paint editor will only receive relevant props, remove shouldComponentUpdate. Clean up PropTypes as well.
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- Oct 16, 2017
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DD authored
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