- Oct 08, 2018
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
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Ben Wheeler authored
load new project, both json and title; set title on file load; draft of code to fetch title from api
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Ben Wheeler authored
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- Oct 04, 2018
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Ben Wheeler authored
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- Oct 03, 2018
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DD Liu authored
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Evelyn Eastmond authored
Removing highlight when hovering over alert close button after one closes, other minor styling fixes.
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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- Sep 26, 2018
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Eric Rosenbaum authored
* Add mic indicator * Fix mic indicator position and margin * Don’t always show indicator, don’t sneaky-enable extension * Position mic indicator in RTL * Actually, don’t move indicator in RTL * Update event name for MIC_LISTENING * Move mic indicator state into redux * Move stageSizeToTransform into screen-utils * Position mic indicator and question at bottom of stage * Fix pointer events * JSDOC for stageSizeToTransform * Pass micIndicator into StageComponent via …props
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- Sep 25, 2018
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chrisgarrity authored
Move the labels above the inputs for languages that don’t fix in the width of the sprite-info pane. Because of the different widths of everything I left aligned them. Examples, Abkhaz, Catalan, Greek. renamed the `rtl-locales` lib file as `locale-utils` as it’s doing more than rtl now. RTL should probably move into the scratch-l10n repo, but should the `wide-locales` setting? That seems like something that is gui specific. I don’t like having to hard code the specific languages that don’t fit, but there didn’t seem to be a better way to handle it right now.
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- Sep 24, 2018
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Evelyn Eastmond authored
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Evelyn Eastmond authored
Moving click handling to alert component from container in order to handle index correctly. Removed AlertsComponent and added new AlertComponent.
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Benjamin Wheeler authored
* added account navigation menu, copied and adapted from www * fixed css * support for login menu, registration menu from www * Dropdown replaced with MenuBarMenu, override www css in menus * render and style login dropdown via function from www * moved menu styling from menu itself to menu bar * refactoring menu components and containers * refactor and restyle account nav menu * cleaned up cruft and css per rschamp's review of PR 3070
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- Sep 19, 2018
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DD Liu authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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Evelyn Eastmond authored
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- Sep 18, 2018
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Ray Schamp authored
Follow up on #2464, fix the hacky accessors into the vm and renderer internals.
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chrisgarrity authored
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chrisgarrity authored
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- Sep 17, 2018
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chrisgarrity authored
* convert all tags to have a `tag` field corresponding to the query parameter, and `intlLabel` field that defines the title message for `FormattedMessage` * define all the tag messages in a shared file so they can be included in multiple places. * convert the `TagButton` to use `tag` for the `onclick` handler value, and localize `intlLabel` for the title. In the library I’ve continued to use `tag.toLowercase()` even though all the tags are currently defined as lowercase. It’s safer, but currently not strictly needed.
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- Sep 16, 2018
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chrisgarrity authored
Questions: * should the message strings include the number? Or should that get added to the name when the name is defined * added a new ‘shared-messages’ to handle the definition of backdrop, costume, etc which are used in multiple places, they’re all related to defaults, so should it all be in `lib/default-project`
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- Sep 14, 2018
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Michael "Z" Goddard authored
Workspace update errors can be partially recovered from. This allows the gui to "successfully" load on projects that pass vm validation and loading but throw an error in scratch-blocks. Logging the error instead of throwing it allows the gui and vm to finish updating for the workspace change. This allows the VM to behave normally even if the scratch-blocks workspace rendering is incomplete.
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Linda authored
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- Sep 13, 2018
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Linda authored
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