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  1. Oct 17, 2018
  2. Oct 15, 2018
  3. Oct 11, 2018
    • Eric Rosenbaum's avatar
      Open sound recorder from sound block menu (#3309) · d5e024cc
      Eric Rosenbaum authored
      * Handle recordSoundCallback from blocks
      
      * Set custom field type for sounds menu
      
      * Add record… item to sounds menu
      
      * Use localized string and ID for ‘record…’ option
      
      * Add integration test
      
      * Don’t use custom field for sounds menu
      
      * Use callback as the value of the ‘record…’ menu item
      Unverified
      d5e024cc
    • chrisgarrity's avatar
      Update monitor labels on the stage when language changes · 68b3629f
      chrisgarrity authored
      A complete rewrite of OpcodeLabels. Instead of function, it’s a class that maintains a current translator function, and updates the opcode labelFn for each opcode when a new translator function is set. Add function `getLabel` to return the object with `category` and `labelFn` based on the opcode.
      
      Set intl.formatMessage as the translator function in MonitorList. It has access to the intl object, and wraps all monitors.
      68b3629f
    • Ben Wheeler's avatar
      wrapping up new project creation changes · 91028a0a
      Ben Wheeler authored
      stripped title handling from sb file uploader
      updated more projectState related names
      simplified hash-parser-hoc logic slightly
      91028a0a
  4. Oct 10, 2018
  5. Oct 08, 2018
  6. Oct 04, 2018
  7. Oct 03, 2018
  8. Sep 26, 2018
    • Eric Rosenbaum's avatar
      Add an indicator to show that the microphone is listening (#3205) · a9243400
      Eric Rosenbaum authored
      * Add mic indicator
      
      * Fix mic indicator position and margin
      
      * Don’t always show indicator, don’t sneaky-enable extension
      
      * Position mic indicator in RTL
      
      * Actually, don’t move indicator in RTL
      
      * Update event name for MIC_LISTENING
      
      * Move mic indicator state into redux
      
      * Move stageSizeToTransform into screen-utils
      
      * Position mic indicator and question at bottom of stage
      
      * Fix pointer events
      
      * JSDOC for stageSizeToTransform
      
      * Pass micIndicator into StageComponent via …props
      Unverified
      a9243400
  9. Sep 25, 2018
    • chrisgarrity's avatar
      Fix sprite-info pane for ‘wide’ languages · 35489957
      chrisgarrity authored
      Move the labels above the inputs for languages that don’t fix in the width of the sprite-info pane.
      
      Because of the different widths of everything I left aligned them.
      
      Examples,
      Abkhaz, Catalan, Greek.
      
      renamed the `rtl-locales` lib file as `locale-utils` as  it’s doing more than rtl now. RTL should probably move into the scratch-l10n repo, but should the `wide-locales` setting? That seems like something that is gui specific. I don’t like having to hard code the specific languages that don’t fit, but there didn’t seem to be a better way to handle it right now.
      35489957
  10. Sep 24, 2018
  11. Sep 19, 2018
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