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  1. Mar 08, 2017
    • Ray Schamp's avatar
      Buffer sprite info text fields (#177) · 2eac0550
      Ray Schamp authored
      * Buffer sprite info text fields
      
      Changes to the name, x, or y fields should only be sent to the VM when the field is blurred or when enter is pressed.
      
      Still allow updates while the fields are focused, but unchanged.
      
      Fixes #154
      
      * Remove focus from input fields after hitting enter
      
      * Fix prop types for info component and container
      2eac0550
  2. Mar 07, 2017
  3. Mar 06, 2017
    • Steven Dale's avatar
      Libraries: Design pass (#160) · 702dddbb
      Steven Dale authored
      * Design pass on libraries to make sprites look more like they do in the SpriteSelector. Fixed scrolling overflow when reaching the bottom
      * Started a colors variables file
      * Added a light transform on sprite item hover
      
      Related #12
      702dddbb
  4. Mar 03, 2017
    • Ray Schamp's avatar
      Implement drag and drop for sprites on the stage (#159) · 5647854d
      Ray Schamp authored
      * WIP: drag states in stage component
      
      * WIP: Hacky drag canvas
      
      * Update sprite position on drag
      
      Use VM to put sprite into drag state and update the sprite's position while dragging.
      
      Temporarily don't use the drawable data to drag a new canvas, this can happen whne we have somewhere to drag the sprite to.
      5647854d
  5. Mar 02, 2017
  6. Mar 01, 2017
  7. Feb 28, 2017
  8. Feb 27, 2017
    • Steven Dale's avatar
      Configurable SpriteSelectorItems per row (#90). Standardized spacer variable... · 7f0141e7
      Steven Dale authored
      Configurable SpriteSelectorItems per row (#90). Standardized spacer variable (#84). MenuBar Pass (#130)
      
      * Standardized use of space units where appropriate
      * Reversed box classes for easier readability in Inspector
      * Sprite Area: removed unused info button
      * SpriteSelectorItems: fixed spacing between rows. Isolated layout + component CSS, now reusable in other context. Items per row is now easily configurable
      * MenuBar: refactored structure for clickable items
      7f0141e7
  9. Feb 24, 2017
  10. Feb 23, 2017
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