- Jul 25, 2018
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Paul Kaplan authored
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- Jul 19, 2018
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Connor Hudson authored
Preview FAQ -> FAQ Make welcome image in modal match the homepage banners Preview -> Beta (:D)
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- Jul 18, 2018
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chrisgarrity authored
HT @paulkaplan
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- Jul 13, 2018
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Paul Kaplan authored
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- Jul 12, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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- Jun 24, 2018
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chrisgarrity authored
Locale detection function that checks browser setting and lets URL parameter (locale= or lang=) override the browser setting.
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- Jun 21, 2018
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Connor Hudson authored
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- Jun 19, 2018
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chrisgarrity authored
Add `?locale=<localecode>` to load in a new langage. Add `?enable=language` to enable the language selector Or combine the two: `?enable=language&locale=<localecode>` Still accepts a hash, but requires that the hash be a sequence of digits. Added new locales reducer to gui: - initializes default react-intl/localeData - initializes default locale messages for all locales - default locale is ‘en’ (can be overridden by URL) Removed dependency on react-intl-redux, added ConnectedIntlProvider (uses correct locale messages from redux based on current locale)
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- Jun 13, 2018
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Paul Kaplan authored
Fixes integration test which was failing trying to use the context menu
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Paul Kaplan authored
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- Jun 12, 2018
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Christopher Willis-Ford authored
It's failing in CI for reasons we don't yet understand
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- Jun 05, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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- Jun 04, 2018
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Paul Kaplan authored
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- May 29, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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- May 24, 2018
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Paul Kaplan authored
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- May 23, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
Tests adding a list through the UI, the add <thing> blocks, the reported value and adding items using the monitor UI
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Paul Kaplan authored
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- May 21, 2018
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chrisgarrity authored
* Export initial states for each reducer * combine all gui reducers (excludes scratchPaint and intl) * combine all initial states to create default guiState for preloading in www * expect all of the gui state to be accessible at `state.scratchGui`
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- May 14, 2018
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chrisgarrity authored
- better split of hash-parser/project-loader unit tests.
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- May 10, 2018
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chrisgarrity authored
The project loader that is exported with GUI just expects to be passed projectId as a prop, and it manages loading project data. The part of the project loader that watches for URL hash changes for the playground is a new HOC that is only used in the various playground examples.
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- May 07, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
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- May 03, 2018
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Paul Kaplan authored
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- May 02, 2018
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Paul Kaplan authored
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- Apr 30, 2018
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Andrew Sliwinski authored
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chrisgarrity authored
Question, should ‘x’ and ‘y’ be localizable?
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- Apr 27, 2018
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Paul Kaplan authored
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Paul Kaplan authored
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Paul Kaplan authored
This reverts commit 29d5619d.
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- Apr 25, 2018
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Andrew Sliwinski authored
* Updates to preview modal for release * Design tweaks and remove import modal * Resolve issues with tests * Copy edits HT Eric * Resolve lint issue with integration test * One more change to the disclaimer language * Add line break
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- Apr 20, 2018
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Corey Frang authored
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- Apr 19, 2018
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Ray Schamp authored
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