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Commit 676b3d84 authored by Ray Schamp's avatar Ray Schamp
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Add sprite selection skeleton component

parent e43653a3
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...@@ -2,6 +2,7 @@ const React = require('react'); ...@@ -2,6 +2,7 @@ const React = require('react');
const Blocks = require('./blocks'); const Blocks = require('./blocks');
const Renderer = require('scratch-render'); const Renderer = require('scratch-render');
const SpriteSelector = require('./sprite-selector');
const Stage = require('./stage'); const Stage = require('./stage');
const Toolbox = require('./toolbox'); const Toolbox = require('./toolbox');
const VM = require('scratch-vm'); const VM = require('scratch-vm');
...@@ -38,6 +39,7 @@ class GUI extends React.Component { ...@@ -38,6 +39,7 @@ class GUI extends React.Component {
return ( return (
<div className="scratch-gui"> <div className="scratch-gui">
<Stage stageRef={stage => this.stage = stage} /> <Stage stageRef={stage => this.stage = stage} />
<SpriteSelector vm={this.props.vm} />
<Toolbox toolboxRef={toolbox => this.toolbox = toolbox} /> <Toolbox toolboxRef={toolbox => this.toolbox = toolbox} />
<Blocks <Blocks
options={{ options={{
......
const React = require('react');
class SpriteSelector extends React.Component {
constructor (props) {
super(props);
this.state = {
targets: {
targetList: []
}
};
this.targetsUpdate = this.targetsUpdate.bind(this);
this.onChange = this.onChange.bind(this);
}
componentDidMount () {
this.props.vm.on('targetsUpdate', this.targetsUpdate);
}
onChange (event) {
this.props.vm.setEditingTarget(event.target.value);
}
targetsUpdate (data) {
this.setState({targets: data});
}
render () {
return (
<select
multiple
value={[this.state.targets.editingTarget]}
onChange={this.onChange}
>
{this.state.targets.targetList.map(
target => <option value={target[0]} key={target[0]}>{target[1]}</option>
)}
</select>
);
}
}
SpriteSelector.propTypes = {
vm: React.PropTypes.object.isRequired
};
module.exports = SpriteSelector;
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