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David Goessmann
logging-scratch-gui
Commits
10e78150
Unverified
Commit
10e78150
authored
7 years ago
by
Paul Kaplan
Committed by
GitHub
7 years ago
Browse files
Options
Downloads
Plain Diff
Merge pull request #920 from paulkaplan/fix-sound-editor-explosion
Prevent deleting a sound from exploding
parents
4180b226
022bec3e
No related branches found
Branches containing commit
Tags
0.1.0-prerelease.20190808200910
Tags containing commit
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Changes
3
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3 changed files
src/containers/sound-tab.jsx
+6
-8
6 additions, 8 deletions
src/containers/sound-tab.jsx
test/helpers/selenium-helper.js
+9
-2
9 additions, 2 deletions
test/helpers/selenium-helper.js
test/integration/test.js
+10
-5
10 additions, 5 deletions
test/integration/test.js
with
25 additions
and
15 deletions
src/containers/sound-tab.jsx
+
6
−
8
View file @
10e78150
...
...
@@ -52,20 +52,18 @@ class SoundTab extends React.Component {
render
()
{
const
{
editingTarget
,
sprites
,
stage
,
vm
,
onNewSoundFromLibraryClick
,
onNewSoundFromRecordingClick
}
=
this
.
props
;
const
target
=
editingTarget
&&
sprites
[
editingTarget
]
?
sprites
[
editingTarget
]
:
stage
;
if
(
!
target
)
{
if
(
!
vm
.
editingTarget
)
{
return
null
;
}
const
sounds
=
target
.
sounds
?
target
.
sounds
.
map
(
sound
=>
(
const
sprite
=
vm
.
editingTarget
.
sprite
;
const
sounds
=
sprite
.
sounds
?
sprite
.
sounds
.
map
(
sound
=>
(
{
url
:
soundIcon
,
name
:
sound
.
name
...
...
@@ -106,7 +104,7 @@ class SoundTab extends React.Component {
onDeleteClick
=
{
this
.
handleDeleteSound
}
onItemClick
=
{
this
.
handleSelectSound
}
>
{
editingTarget
&&
target
.
sounds
&&
target
.
sounds
.
length
>
0
?
(
{
sprite
.
sounds
&&
sprite
.
sounds
.
length
>
0
?
(
<
SoundEditor
soundIndex
=
{
this
.
state
.
selectedSoundIndex
}
/>
)
:
null
}
{
this
.
props
.
soundRecorderVisible
?
(
...
...
This diff is collapsed.
Click to expand it.
test/helpers/selenium-helper.js
+
9
−
2
View file @
10e78150
...
...
@@ -4,7 +4,7 @@ import bindAll from 'lodash.bindall';
import
'
chromedriver
'
;
// register path
import
webdriver
from
'
selenium-webdriver
'
;
const
{
By
,
until
}
=
webdriver
;
const
{
By
,
until
,
Button
}
=
webdriver
;
class
SeleniumHelper
{
constructor
()
{
...
...
@@ -15,7 +15,8 @@ class SeleniumHelper {
'
findByText
'
,
'
findByXpath
'
,
'
getDriver
'
,
'
getLogs
'
'
getLogs
'
,
'
rightClickText
'
]);
}
...
...
@@ -42,6 +43,12 @@ class SeleniumHelper {
return
this
.
findByText
(
text
,
scope
).
then
(
el
=>
el
.
click
());
}
rightClickText
(
text
,
scope
)
{
return
this
.
findByText
(
text
,
scope
).
then
(
el
=>
this
.
driver
.
actions
()
.
click
(
el
,
Button
.
RIGHT
)
.
perform
());
}
clickButton
(
text
)
{
return
this
.
clickXpath
(
`//button[contains(text(), '
${
text
}
')]`
);
}
...
...
This diff is collapsed.
Click to expand it.
test/integration/test.js
+
10
−
5
View file @
10e78150
...
...
@@ -8,7 +8,8 @@ const {
findByText
,
findByXpath
,
getDriver
,
getLogs
getLogs
,
rightClickText
}
=
new
SeleniumHelper
();
const
uri
=
path
.
resolve
(
__dirname
,
'
../../build/index.html
'
);
...
...
@@ -34,7 +35,6 @@ describe('costumes, sounds and variables', () => {
await
driver
.
quit
();
});
test
(
'
Blocks report when clicked in the toolbox
'
,
async
()
=>
{
await
driver
.
get
(
`file://
${
uri
}
`
);
await
clickText
(
'
Blocks
'
);
...
...
@@ -75,15 +75,20 @@ describe('costumes, sounds and variables', () => {
test
(
'
Adding a sound
'
,
async
()
=>
{
await
driver
.
get
(
`file://
${
uri
}
`
);
await
clickText
(
'
Sounds
'
);
// Delete the sound
await
rightClickText
(
'
meow
'
,
soundsTabScope
);
await
clickText
(
'
delete
'
,
soundsTabScope
);
await
driver
.
switchTo
().
alert
()
.
accept
();
// Add a sound
await
clickText
(
'
Add Sound
'
);
const
el
=
await
findByXpath
(
"
//input[@placeholder='what are you looking for?']
"
);
await
el
.
sendKeys
(
'
chom
'
);
await
clickText
(
'
chomp
'
);
// Should close the modal, then click the sounds in the selector
await
clickText
(
'
meow
'
,
soundsTabScope
);
await
clickText
(
'
chomp
'
,
soundsTabScope
);
await
clickXpath
(
'
//button[@title="Play"]
'
);
await
clickText
(
'
meow
'
,
soundsTabScope
);
await
clickXpath
(
'
//button[@title="Play"]
'
);
await
clickText
(
'
Louder
'
);
await
clickText
(
'
Softer
'
);
...
...
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Click to expand it.
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