/** * @fileoverview * Utility functions to return json corresponding to default empty assets. */ /** * Generate a blank costume object for vm.addCostume with the provided name. * @param {string} name the name to use for the costume, caller should localize * @return {object} vm costume object */ const emptyCostume = name => ({ name: name, md5: 'cd21514d0531fdffb22204e0ec5ed84a.svg', rotationCenterX: 0, rotationCenterY: 0, bitmapResolution: 1, skinId: null }); /** * Generate a new empty sprite. The caller should provide localized versions of the * default names. * @param {string} name the name to use for the sprite * @param {string} soundName the name to use for the default sound * @param {string} costumeName the name to use for the default costume * @return {object} object expected by vm.addSprite */ const emptySprite = (name, soundName, costumeName) => ({ objName: name, sounds: [ { soundName: soundName, soundID: -1, md5: '83a9787d4cb6f3b7632b4ddfebf74367.wav', sampleCount: 258, rate: 11025, format: '' } ], costumes: [ { costumeName: costumeName, baseLayerID: -1, baseLayerMD5: 'cd21514d0531fdffb22204e0ec5ed84a.svg', bitmapResolution: 1, rotationCenterX: 0, rotationCenterY: 0 } ], currentCostumeIndex: 0, scratchX: 36, scratchY: 28, scale: 1, direction: 90, rotationStyle: 'normal', isDraggable: false, visible: true, spriteInfo: {} }); export { emptyCostume, emptySprite };