- Feb 14, 2019
-
-
Paul Kaplan authored
Because the `onFrame` callback could do async work, it was possible for onDone to try to submit the costumes before the onFrame had produced any. This was subject to browsers different timing treatments of setTimeout vs. promise resolution. This makes the gif-decoder use the same style of progress API as the file uploader
-
- Feb 13, 2019
-
-
Paul Kaplan authored
-
Paul Kaplan authored
-
Paul Kaplan authored
-
- Feb 08, 2019
-
-
Paul Kaplan authored
-
Paul Kaplan authored
-
Paul Kaplan authored
-
Paul Kaplan authored
-
Paul Kaplan authored
-
Paul Kaplan authored
-
- Feb 06, 2019
-
-
Paul Kaplan authored
-
Paul Kaplan authored
-
- Jan 31, 2019
-
-
Paul Kaplan authored
-
- Dec 12, 2018
-
-
Karishma Chadha authored
randomize sprite positions when added from image file or from library (through 'choose from library' and 'surprise')
-
- Oct 25, 2018
-
-
Ray Schamp authored
-
Ray Schamp authored
And start just creating assets to hand to the VM. Towards https://github.com/LLK/scratch-vm/issues/1577
-
- Sep 18, 2018
-
-
chrisgarrity authored
-
- Jul 12, 2018
- Jul 10, 2018
-
-
DD Liu authored
-
- May 07, 2018
-
-
Karishma Chadha authored
-
- May 04, 2018
-
-
Karishma Chadha authored
-
Karishma Chadha authored
-
Karishma Chadha authored
-
Karishma Chadha authored
-
Karishma Chadha authored
Update calls to addSprite2 to use new API for adding sprites. Cleanup sprite3 representation for uploading a new sprite from an image.
-
Karishma Chadha authored
-
- Apr 30, 2018
-
-
Karishma Chadha authored
-
- Apr 27, 2018
-
-
Paul Kaplan authored
Firefox and Safari both process mp3s as having audio/mpeg, and a variety of different audio/wav* possibilities.
-
- Apr 24, 2018
-
-
Karishma Chadha authored
-
Karishma Chadha authored
-
Karishma Chadha authored
-