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  1. Feb 04, 2019
  2. Feb 03, 2019
  3. Dec 05, 2018
    • chrisgarrity's avatar
      rename isEmbedded · ad328c06
      chrisgarrity authored
      Liked @paulkaplan’s suggestion that the property get renamed `showBranding` as we use ‘embedded’ in multiple ways that would get confusing.
      
      The embedded project view is ‘playerOnly’, ‘fullscreen’ and ‘showBranding’.
      ad328c06
  4. Dec 04, 2018
  5. Nov 27, 2018
  6. May 21, 2018
    • chrisgarrity's avatar
      Combine GUI reducers · 44c76e57
      chrisgarrity authored
      * Export initial states for each reducer
      * combine all gui reducers (excludes scratchPaint and intl)
      * combine all initial states to create default guiState for preloading in www
      * expect all of the gui state to be accessible at `state.scratchGui`
      44c76e57
  7. May 01, 2018
    • chrisgarrity's avatar
      Player mode (#1909) · be208ba1
      chrisgarrity authored
      * Player mode
      
      Add isPlayerOnly property on GUI. Move isFullScreen into mode reducer with isPlayerOnly.
      
      Full screen needs to be a separate prop so that GUI knows what to show when exiting full-screen (either player-only or full editor).
      
      - set `gui-body * {box-sizing: border-box;}` instead of expecting it to be set by the enclosing component/playground, and removed uses of content-box (adjusting sizes as needed) 
      - Added `!isPlayerOnly` to the conditions for draggable sprites
      - rewrote player example to use player mode.
      be208ba1
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