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  1. Nov 02, 2018
  2. Aug 01, 2018
  3. Jul 25, 2018
  4. Jun 18, 2018
  5. Jun 13, 2018
  6. Apr 10, 2018
  7. Apr 09, 2018
    • carljbowman's avatar
      Unifiy colors variables · 4e30c0b0
      carljbowman authored
      - Auditing color CSS and componet CSS to make consistent.
      - Made a first pass of changes to increase contrast to elements that previously were problematic
      4e30c0b0
  8. Apr 02, 2018
  9. Aug 16, 2017
  10. Aug 14, 2017
  11. Mar 20, 2017
  12. Mar 09, 2017
  13. Mar 07, 2017
  14. Feb 28, 2017
    • Steven Dale's avatar
      Stage/Backdrop: Design pass (#134) · 63950a5f
      Steven Dale authored
      * Stage/Backdrop: design pass. Changed how selected state works to keep width of pane from shifting. Switched to fixed pixel width to match design spec
      * SpriteSelector: removed flex basis width. Pane grows to expand the empty space, since Stage is now fixed width
      * SpriteInfo: updated to correct dropdown values. Updated 2nd row type sizing and radio box border-radius
      * SpriteInfo: made labels non-selectable. StageArea: added border
      * SpriteSelectorItem: Updating type size to match SpriteInfo
      63950a5f
  15. Feb 27, 2017
    • Steven Dale's avatar
      Configurable SpriteSelectorItems per row (#90). Standardized spacer variable... · 7f0141e7
      Steven Dale authored
      Configurable SpriteSelectorItems per row (#90). Standardized spacer variable (#84). MenuBar Pass (#130)
      
      * Standardized use of space units where appropriate
      * Reversed box classes for easier readability in Inspector
      * Sprite Area: removed unused info button
      * SpriteSelectorItems: fixed spacing between rows. Isolated layout + component CSS, now reusable in other context. Items per row is now easily configurable
      * MenuBar: refactored structure for clickable items
      7f0141e7
  16. Feb 15, 2017
    • Steven Dale's avatar
      Design pass: layout panes, sprite libraries, info area, import buttons, + menu bar (#83) · 74dde69f
      Steven Dale authored
      * Covers parts of these issues: GUI layout panes (#69), sprite libraries (#12), import buttons (#64), menu bar (#67), and sprite info area (#53)
      
      ~ Refactored layout pane structure by removing `display: flex` from `.box`, by default. Declaring flex instead only where specifically needed. This helped fix layout quirks, and should help us avoid hard to find issues related to nested flex boxes
      
      ~ Added descriptive classnames to boxes/containers/wrappers. Moved more padding, margins + layout into these wrappers to help with component reusability.
      
      ~ Set up a spacer unit variable inside `gui.css`, to start keeping consistent padding, margins and rounded corners between panes. Used [CSS/PostCSS Modules](https://github.com/css-modules/postcss-modules-values) to avoid SCSS dependency.
      
      ~ Refactored inline styles from JSX, into CSS files. 2 reasons: a) prepping for reuse of CSS Module variables. b) Feels easier to debug complex flex layouts when all the styles are in one place vs JS/HTML/CSS syntax mixed together
      
      ~ Added menu bar into layout via new component, and sprite info header in sprite selector pane, with stubs for the labels + forms. Sprite items are correctly scrolling, while leaving the header fixed, in Chrome. Mostly working in FFx. Not working in Safari, IE yet.
      
      ~ Style pass on library modal
      
      ~ Experimenting with a few different transition styles: Logo in menu bar, sprite library items, Add buttons.
      74dde69f
  17. Dec 07, 2016
    • Ray Schamp's avatar
      Use CSS modules for styles · 16fbb64c
      Ray Schamp authored
      The inline css method gives us nothing that CSS modules can't give us. This puts the project more in line with the way www works, and makes CSS actually readable.
      
      Using class names gives us full control of the modal styles.
      16fbb64c
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