diff --git a/test/integration/costumes.test.js b/test/integration/costumes.test.js
index b19576bf2ff8ae6313b595c6b56f628fe11a762a..622e7157e22919fccba1a3a8928fda9749b0144c 100644
--- a/test/integration/costumes.test.js
+++ b/test/integration/costumes.test.js
@@ -39,7 +39,7 @@ describe('Working with costumes', () => {
     test('Adding a backdrop', async () => {
         await loadUri(uri);
         await clickXpath('//button[@title="tryit"]');
-        await clickText('Add Backdrop');
+        await clickXpath('//button[@title="Add Backdrop"]');
         const el = await findByXpath("//input[@placeholder='what are you looking for?']");
         await el.sendKeys('blue');
         await clickText('Blue Sky'); // Should close the modal
diff --git a/test/integration/localization.test.js b/test/integration/localization.test.js
index b99066a3541211ae27fac253396a31a6d206951e..7c90b32214212f9baf87566375d563542b83d156 100644
--- a/test/integration/localization.test.js
+++ b/test/integration/localization.test.js
@@ -30,7 +30,7 @@ describe('Localization', () => {
         await loadUri(uri);
         await clickXpath('//button[@title="tryit"]');
         await clickText('Blocks');
-        await clickText('Extensions');
+        await clickXpath('//button[@title="Add Extension"]');
         await clickText('Pen', scope.modal); // Modal closes
         await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
         await clickText('English');
diff --git a/test/integration/sounds.test.js b/test/integration/sounds.test.js
index 475d2271907b234f5a595c53eca43b74b7d5fcbd..ca4ba821c50a35e29dfefd260197b0f6c5ccb57d 100644
--- a/test/integration/sounds.test.js
+++ b/test/integration/sounds.test.js
@@ -74,7 +74,7 @@ describe('Working with sounds', () => {
         await clickText('A Bass'); // Closes the modal
 
         // Now add a sprite with only one sound.
-        await clickText('Add Sprite');
+        await clickXpath('//button[@title="Add Sprite"]');
         await clickText('Abby'); // Doing this used to crash the editor.
 
         await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for error