diff --git a/test/integration/sprites.test.js b/test/integration/sprites.test.js
index 816d06a1ebf246eeb7aa67729412c64bd99c3694..41f2eec3ab4220e83fc08f8936c35328367f3da4 100644
--- a/test/integration/sprites.test.js
+++ b/test/integration/sprites.test.js
@@ -28,7 +28,7 @@ describe('Working with sprites', () => {
 
     test('Adding a sprite through the library', async () => {
         await loadUri(uri);
-        await clickXpath('//button[@title="tryit"]');
+        await clickXpath('//button[@title="Try It"]');
         await clickText('Costumes');
         await clickXpath('//button[@aria-label="Choose a Sprite"]');
         await clickText('Apple', scope.modal); // Closes modal
@@ -39,7 +39,7 @@ describe('Working with sprites', () => {
 
     test('Adding a sprite by surprise button', async () => {
         await loadUri(uri);
-        await clickXpath('//button[@title="tryit"]');
+        await clickXpath('//button[@title="Try It"]');
         const el = await findByXpath('//button[@aria-label="Choose a Sprite"]');
         await driver.actions().mouseMove(el)
             .perform();
@@ -51,7 +51,7 @@ describe('Working with sprites', () => {
 
     test('Deleting only sprite does not crash', async () => {
         await loadUri(uri);
-        await clickXpath('//button[@title="tryit"]');
+        await clickXpath('//button[@title="Try It"]');
         await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
         await rightClickText('Sprite1', scope.spriteTile);
         await clickText('delete', scope.spriteTile);