diff --git a/test/integration/sprites.test.js b/test/integration/sprites.test.js index 816d06a1ebf246eeb7aa67729412c64bd99c3694..41f2eec3ab4220e83fc08f8936c35328367f3da4 100644 --- a/test/integration/sprites.test.js +++ b/test/integration/sprites.test.js @@ -28,7 +28,7 @@ describe('Working with sprites', () => { test('Adding a sprite through the library', async () => { await loadUri(uri); - await clickXpath('//button[@title="tryit"]'); + await clickXpath('//button[@title="Try It"]'); await clickText('Costumes'); await clickXpath('//button[@aria-label="Choose a Sprite"]'); await clickText('Apple', scope.modal); // Closes modal @@ -39,7 +39,7 @@ describe('Working with sprites', () => { test('Adding a sprite by surprise button', async () => { await loadUri(uri); - await clickXpath('//button[@title="tryit"]'); + await clickXpath('//button[@title="Try It"]'); const el = await findByXpath('//button[@aria-label="Choose a Sprite"]'); await driver.actions().mouseMove(el) .perform(); @@ -51,7 +51,7 @@ describe('Working with sprites', () => { test('Deleting only sprite does not crash', async () => { await loadUri(uri); - await clickXpath('//button[@title="tryit"]'); + await clickXpath('//button[@title="Try It"]'); await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation await rightClickText('Sprite1', scope.spriteTile); await clickText('delete', scope.spriteTile);