diff --git a/src/components/gui/gui.jsx b/src/components/gui/gui.jsx
index 25f082cefff2b0e89034ee31238fa062238ee397..408db59f9dd5e68748f1e3377ba06933c0bffe42 100644
--- a/src/components/gui/gui.jsx
+++ b/src/components/gui/gui.jsx
@@ -58,7 +58,7 @@ const GUIComponent = props => {
 
     const onAddExtensionClick = () => {
         /** @TODO open modal for the extension library instead */
-        vm.extensionManager.loadExtensionURL('extensions/example-extension.js');
+        vm.extensionManager.loadExtensionURL('static/extensions/example-extension.js');
     };
 
     return (
diff --git a/src/examples/extensions/.eslintrc.js b/src/examples/extensions/.eslintrc.js
new file mode 100644
index 0000000000000000000000000000000000000000..f84dadeb601ad45c707fab199770bea6c45c1c1b
--- /dev/null
+++ b/src/examples/extensions/.eslintrc.js
@@ -0,0 +1,8 @@
+module.exports = {
+    env: {
+        worker: true
+    },
+    globals: {
+        Scratch: true
+    }
+};
diff --git a/src/examples/extensions/example-extension.js b/src/examples/extensions/example-extension.js
new file mode 100644
index 0000000000000000000000000000000000000000..e9aeba53f039e40d29551a5f6fda5f718014283e
--- /dev/null
+++ b/src/examples/extensions/example-extension.js
@@ -0,0 +1,229 @@
+class ExampleExtension {
+    /**
+     * @return {object} This extension's metadata.
+     */
+    getInfo () {
+        return {
+            // Required: the machine-readable name of this extension.
+            // Will be used as the extension's namespace. Must not contain a '.' character.
+            id: 'someBlocks',
+
+            // Optional: the human-readable name of this extension as string.
+            // This and any other string to be displayed in the Scratch UI may either be
+            // a string or a call to `intlDefineMessage`; a plain string will not be
+            // translated whereas a call to `intlDefineMessage` will connect the string
+            // to the translation map (see below). The `intlDefineMessage` call is
+            // similar to `defineMessages` from `react-intl` in form, but will actually
+            // call some extension support code to do its magic. For example, we will
+            // internally namespace the messages such that two extensions could have
+            // messages with the same ID without colliding.
+            // See also: https://github.com/yahoo/react-intl/wiki/API#definemessages
+            name: 'Some Blocks',
+
+            // Optional: URI for an icon for this extension. Data URI OK.
+            // If not present, use a generic icon.
+            // TODO: what file types are OK? All web images? Just PNG?
+            iconURI: 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAkAAAAFCAAAAACyOJm3AAAAFklEQVQYV2P4DwMMEMgAI/+DE' +
+                'UIMBgAEWB7i7uidhAAAAABJRU5ErkJggg==',
+
+            // Optional: Link to documentation content for this extension.
+            // If not present, offer no link.
+            docsURI: 'https://....',
+
+            // Required: the list of blocks implemented by this extension,
+            // in the order intended for display.
+            blocks: [
+                {
+                    opcode: 'example-noop',
+                    blockType: Scratch.BlockType.COMMAND,
+                    blockAllThreads: false,
+                    text: 'do nothing',
+                    func: 'noop'
+                },
+                {
+                    opcode: 'example-conditional',
+                    blockType: Scratch.BlockType.CONDITIONAL,
+                    branchCount: 4,
+                    isTerminal: true,
+                    blockAllThreads: false,
+                    text: 'choose [BRANCH]',
+                    arguments: {
+                        BRANCH: {
+                            type: Scratch.ArgumentType.NUMBER,
+                            defaultValue: 1
+                        }
+                    },
+                    func: 'noop'
+                },
+                {
+                    // Required: the machine-readable name of this operation.
+                    // This will appear in project JSON. Must not contain a '.' character.
+                    opcode: 'myReporter', // becomes 'someBlocks.myReporter'
+
+                    // Required: the kind of block we're defining, from a predefined list:
+                    // 'command' - a normal command block, like "move {} steps"
+                    // 'reporter' - returns a value, like "direction"
+                    // 'Boolean' - same as 'reporter' but returns a Boolean value
+                    // 'hat' - starts a stack if its value is truthy
+                    // 'conditional' - control flow, like "if {}" or "repeat {}"
+                    // A 'conditional' block may return the one-based index of a branch
+                    // to run, or it may return zero/falsy to run no branch. Each time a
+                    // child branch finishes, the block is called again. This is only a
+                    // slight change to the current model for control flow blocks, and is
+                    // also compatible with returning true/false for an "if" or "repeat"
+                    // block.
+                    // TODO: Consider Blockly-like nextStatement, previousStatement, and
+                    // output attributes as an alternative. Those are more flexible, but
+                    // allow bad combinations.
+                    blockType: Scratch.BlockType.REPORTER,
+
+                    // Required for conditional blocks, ignored for others: the number of
+                    // child branches this block controls. An "if" or "repeat" block would
+                    // specify a branch count of 1; an "if-else" block would specify a
+                    // branch count of 2.
+                    // TODO: should we support dynamic branch count for "switch"-likes?
+                    branchCount: 0,
+
+                    // Optional, default false: whether or not this block ends a stack.
+                    // The "forever" and "stop all" blocks would specify true here.
+                    isTerminal: true,
+
+                    // Optional, default false: whether or not to block all threads while
+                    // this block is busy. This is for things like the "touching color"
+                    // block in compatibility mode, and is only needed if the VM runs in a
+                    // worker. We might even consider omitting it from extension docs...
+                    blockAllThreads: false,
+
+                    // Required: the human-readable text on this block, including argument
+                    // placeholders. Argument placeholders should be in [MACRO_CASE] and
+                    // must be [ENCLOSED_WITHIN_SQUARE_BRACKETS].
+                    text: 'letter [LETTER_NUM] of [TEXT]',
+
+                    // Required: describe each argument.
+                    // Note that this is an array: the order of arguments will be used
+                    arguments: {
+                        // Required: the ID of the argument, which will be the name in the
+                        // args object passed to the implementation function.
+                        LETTER_NUM: {
+                            // Required: type of the argument / shape of the block input
+                            type: Scratch.ArgumentType.NUMBER,
+
+                            // Optional: the default value of the argument
+                            defaultValue: 1
+                        },
+
+                        // Required: the ID of the argument, which will be the name in the
+                        // args object passed to the implementation function.
+                        TEXT: {
+                            // Required: type of the argument / shape of the block input
+                            type: Scratch.ArgumentType.STRING,
+
+                            // Optional: the default value of the argument
+                            defaultValue: 'text'
+                        }
+                    },
+
+                    // Optional: a string naming the function implementing this block.
+                    // If this is omitted, use the opcode string.
+                    func: 'myReporter',
+
+                    // Optional: list of target types for which this block should appear.
+                    // If absent, assume it applies to all builtin targets -- that is:
+                    // ['sprite', 'stage']
+                    filter: ['someBlocks.wedo2', 'sprite', 'stage']
+                },
+                {
+                    opcode: 'example-Boolean',
+                    blockType: Scratch.BlockType.BOOLEAN,
+                    text: 'return true',
+                    func: 'returnTrue'
+                },
+                {
+                    opcode: 'example-hat',
+                    blockType: Scratch.BlockType.HAT,
+                    text: 'after forever',
+                    func: 'returnFalse'
+                },
+                {
+                    // Another block...
+                }
+            ],
+
+            // Optional: define extension-specific menus here.
+            menus: {
+                // Required: an identifier for this menu, unique within this extension.
+                menuA: [
+                    // Static menu: list items which should appear in the menu.
+                    {
+                        // Required: the value of the menu item when it is chosen.
+                        value: 'itemId1',
+
+                        // Optional: the human-readable label for this item.
+                        // Use `value` as the text if this is absent.
+                        text: 'Item One'
+                    },
+
+                    // The simplest form of a list item is a string which will be used as
+                    // both value and text.
+                    'itemId2'
+                ],
+
+                // Dynamic menu: a string naming a function which returns an array as above.
+                // Called each time the menu is opened.
+                menuB: 'getItemsForMenuB'
+            },
+
+            // Optional: translations
+            translation_map: {
+                de: {
+                    'extensionName': 'Einige Blöcke',
+                    'myReporter': 'Buchstabe [LETTER_NUM] von [TEXT]',
+                    'myReporter.TEXT_default': 'Text',
+                    'menuA_item1': 'Artikel eins',
+
+                    // Dynamic menus can be translated too
+                    'menuB_example': 'Beispiel',
+
+                    // This message contains ICU placeholders (see `myReporter()` below)
+                    'myReporter.result': 'Buchstabe {LETTER_NUM} von {TEXT} ist {LETTER}.'
+                },
+                it: {
+                    // ...
+                }
+            },
+
+            // Optional: list new target type(s) provided by this extension.
+            targetTypes: [
+                'wedo2', // automatically transformed to 'someBlocks.wedo2'
+                'speech' // automatically transformed to 'someBlocks.speech'
+            ]
+        };
+    }
+
+    /**
+     * Implement myReporter.
+     * @param {object} args - the block's arguments.
+     * @property {number} LETTER_NUM - the string value of the argument.
+     * @property {string} TEXT - the string value of the argument.
+     * @returns {string} a string which includes the block argument value.
+     */
+    myReporter (args) {
+        // Note: this implementation is not Unicode-clean; it's just here as an example.
+        const result = args.TEXT.charAt(args.LETTER_NUM);
+
+        return ['Letter ', args.LETTER_NUM, ' of ', args.TEXT, ' is ', result, '.'].join('');
+    }
+
+    noop () {
+    }
+
+    returnTrue () {
+        return true;
+    }
+
+    returnFalse () {
+        return false;
+    }
+}
+
+Scratch.extensions.register(new ExampleExtension());
diff --git a/webpack.config.js b/webpack.config.js
index eb077f78f335999fe59daa2465a4a94dd5540484..6c486cc8aaacdf7336c262e602ceaadb47c5fdff 100644
--- a/webpack.config.js
+++ b/webpack.config.js
@@ -101,11 +101,12 @@ module.exports = {
             to: 'static/blocks-media'
         }]),
         new CopyWebpackPlugin([{
-            from: 'extension-worker.{js,js.map}',
-            context: 'node_modules/scratch-vm/dist/web'
+            from: 'extensions/**',
+            to: 'static',
+            context: 'src/examples'
         }]),
         new CopyWebpackPlugin([{
-            from: 'extensions/**',
+            from: 'extension-worker.{js,js.map}',
             context: 'node_modules/scratch-vm/dist/web'
         }])
     ].concat(process.env.NODE_ENV === 'production' ? [